5 ms·
I don't mind paying for DLC content but spending money on in-game consumables is a no-no. With games designed to maximize spending of gems, it's hard to find ga
by exDM69 10y ago
I don't mind paying for DLC content but spending money on in-game consumables is a no-no. With games designed to maximize spending of gems, it's hard to find games worth playing these days.
- blitzd 10y agoThere are plenty of good games out there that don't go the IAP route, but they're pretty rare on mobile platforms - this is one of the major reasons I prefer PC gaming. I've even had games that I purchased (Galaxy on Fire 2) that didn't have IAP go 'free to play' and add IAP after the fact, making my fully purchased version now loaded up with advertisements. I simply don't purchase or play games on mobile platforms anymore, and neither do my children.
- exDM69 10y agoYes, I primarily meant mobile. I could see myself playing some mobile games if there was a way to find any. But the market is filled with hundreds of Clash of Microtransactions clones and it's impossible to find anything by browsing. I mostly play on PC but it's not totally unproblematic either. There are so many games but not too many good ones. But the vast majority of the games industry produces mobile pay to win games because it is more lucrative. I would welcome a change.
- Fogest 10y agoI often find myself out and about and would like to play a game on mobile for 10-20 minutes, but I am having a really hard time finding a game that I first of all actually like on mobile, and doesn't have the IAP going on.
- Raphmedia 10y agoI am the exact opposite. I very much mind paying for a DLC. The game should ship as close as possible to a complete state. However, I don't mind paying for consumables and upgrades. I work 40 hours a week. I don't have time to farm the in-game goodies. Let me pay to keep up with my unemployed friends ... otherwise I will simply go the illegal way and buy gold from a chinese farmer.
- exDM69 10y agoI play primarily simulators, where the "content" (cars, racetracks, planes, trains, etc) is meticulously detailed and expensive to produce. They are appropriately priced and I don't mind paying because I know the quality is high (others prefer free mods). I don't mind paying a modest amount for some more traditional content, as long as there's enough production value in there. Art, music, storyline, game design, etc. Especially if I have enjoyed the game so far. I agree that the game should be playable out of the box. Or have otherwise fair pricing (like Hitman for example). But I was mildly upset about the DLC in Civilization 6, for example. $5 for one new civilization and one scenario is a bit much. So I'm a bit split on DLC. But I don't play pay to win games, I absolutely despise that.
- kahrkunne 10y agoBe careful, that money you bought from that Chinese gentleman could've very well be obtained by hacking one of your friends for it. Or obtained through shady (possibly rigged) gambling sites. Or "legitimately" obtained through gold farming (either manually in an Asian sweat shop or using bots) in a way that makes the game near unplayable for legitimate players (hoarding resources, driving inflation, ...) Source: I've been involved with people in the gold selling business.