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Anyone using Visual Studio Code for Rust development? If so, how is it? https://areweideyet.com/ https://areweideyet.com/ Going by feature set alone (plugins
by rl3 10y ago
Anyone using Visual Studio Code for Rust development? If so, how is it?
https://areweideyet.com/ https://areweideyet.com/
Going by feature set alone (plugins included) it appears like a good choice, though I've yet to try it myself.
- lambda 10y agoI'm an Emacs user, so that's what I've written most of my Rust in, but I tried out VSCode and setting up all of the Rust integration, and it was pretty easy to set up and seemed to work pretty well playing with it briefly. Didn't seem to be worth switching from Emacs for, but I was fairly impressed, and will likely recommend VSCode for anyone looking for a Rust IDE who doesn't already have a strongly preferred editor or IDE.
- gpm 10y agoI have been but I don't put much stress of the fancier features of the IDE, mostly I just use it as a tabbed text editor with syntax highlighting and git support. Racer (intelligent auto complete) has always been a bit flaky, but other than that it's been great.
- TheCoreh 10y agoIt's decent, but far from perfect. Working are: Intellisense, go to definition, some type information on hover. Sometimes, however, autocomplete doesn't work. (If the file is too big, or if you use macros, both of which are very common in rust.) I found the type info tooltips to not be super precise. There's no live error checking, or at least I couldn't get it to work. I also couldn't get auto formatting to work, but I didn't try much. (Since I can just do it from the command line, anyway) I wish it had more documentation-related features. Haven't really tried debugging yet, but should work fine. (I believe it uses GDB)