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Keep in mind this is built in Unity. It's difficult to make even trivial native apps in Unity in less than 25 megs.
by corysama 10y ago
Keep in mind this is built in Unity. It's difficult to make even trivial native apps in Unity in less than 25 megs.
- onion2k 10y agoThe Unity WebGL engine is about 5MB gzipped. You won't get a web export smaller than that, but you shouldn't need 20MB of assets on top of it for a small game either.
- bhouston 10y agoFor a point of reference, Three.JS's source code hovers around 100KB gzipped, sometimes more, sometimes less. That is a factor of 50x difference.
- greggman 10y agothree.js doesn't have 1/50th the features of unity. three.js is great and ive contributed to it but a game engine is a lot more than just a renderer.