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As others have pointed out, your mistake was trying to develop a graphics-heavy game with the wrong toolset. I'm one of the devs that works on the Android and i
by freefal 10y ago
As others have pointed out, your mistake was trying to develop a graphics-heavy game with the wrong toolset. I'm one of the devs that works on the Android and iOS apps for lichess.org and we've had a lot of success with Cordova/PhoneGap. It's allowed us to do all our development once with occassional workarounds needed for platform specific issues.
https://play.google.com/store/apps/details?id=org.lichess.mobileapp&hl=en https://play.google.com/store/apps/details?id=org.lichess.mo...
https://itunes.apple.com/us/app/lichess-free-online-chess/id968371784?mt=8 https://itunes.apple.com/us/app/lichess-free-online-chess/id...
- MBCook 10y agoDid you look at the video of his game? I'd hardly call it graphics intensive.