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A Gamer Spent 200 Hours Building an Incredibly Detailed Digital San Francisco
- cstrat 10y agoI wonder if the city is profitable if the map is loaded with the normal game mechanics. I suspect he wouldn't have strategically placed the municipal resources around the place.
- Gargoyle 10y agoI wonder if RL San Francisco is profitable loaded with normal government mechanics. :-)
- concerned_user 10y agoResponse from the creator: https://www.reddit.com/r/gaming/comments/593ei7/san_francisco_11_recreation_with_cities_skylines/d95o15f/ https://www.reddit.com/r/gaming/comments/593ei7/san_francisc... "Traffic is ok, thanks to tram, cable car and BART. I play in sandbox mod (unlimited money mod on) because if not, it's impossible to build a city like this. It does not avoid to deal with services such as garbage and deathcare. I have huge deathwaves, and I had to hid my landfills because they are not existing in the area I built IRL."
- jcoffland 10y agoI'm surprised this only took 200 hours. Said gamer must have imported a large bit of the data automatically. Could be copyright issues with Google.
- toxican 10y agoThere are mods for the game that let you easily import height maps. I want to say it's done from Open Street Map, but it's been a while since I've tried it out.
- pjc50 10y agohttp://terrain.party/ http://terrain.party/ (currently down): lets you turn freely available geodata into a PNG that the game accepts. It doesn't handle the roads, that was almost certainly done by hand.
- maxerickson 10y agoIn the reddit thread they say they took a screenshot of Google Maps and used that to lay out the roads. There is a mod to import OSM data though, I guess it isn't heavily maintained: https://steamcommunity.com/sharedfiles/filedetails/?id=416064574 https://steamcommunity.com/sharedfiles/filedetails/?id=41606...
- Pigo 10y agoI was going to say, my brother has logged considerably more time than that on any version of Mass Effect.
- RangerScience 10y agoA friend of mine works for a company doing something like this with vehicle-mounted scanners. It's like street view on crack - I want to say something like centimeter precision on the measurements, and then they skin it with the photos? It's pretty impressive. This is also impressive, but for other reasons.
- posterboy 10y agowith radar and lidar equipped cars, these models will become a commodity quickly
- hengheng 10y agoFixed wing drones can do the same, but it's hard to get the necessary permits. (In fact the data could even be merged with truck mounted lidar)
- RangerScience 10y agoI know they merge with aerial scans, but I don't know if it's drone-based.
- metalliqaz 10y agoBefore 'drone' became a buzzword, they were just called remote-controlled airplanes.
- khedoros1 10y agoTo me, "drone" has some different connotations. It usually seems to mean either: - Ability to operate out of the pilot's line of sight (through streamed cockpit video or autonomous operation) - A lazy term for a multi-rotor (3 or more) aircraft
- nerfhammer 10y agoHow does the drone know its exact elevation? GPS is only accurate within like 10 meters
- teh_klev 10y agoReddit thread where the individual who created this answers questions: https://www.reddit.com/r/sanfrancisco/comments/593auz/san_francisco_11_recreation_in_cities_skylines/ https://www.reddit.com/r/sanfrancisco/comments/593auz/san_fr...
- lordnacho 10y agoCan this kind of map be used for GTA? Would love to run around the famous cities of the world with a rocket launcher.
- KON_Air 10y agoWithin AAA "cinematic expriiince" fetishism would prevent it, perhaps some indie-semi indie or GTA modders can do it. Also I'd love to see it cause main stream media to throw a fit over such a "terrorist training sim".
- mxfh 10y agoTry Driver San Francisco, The Crew or historical L.A. Noire, these are somewhat more realistic than the GTA series in real world street network mimicry.
- lfowles 10y agoNot SF, but I recall True Crime: Streets of LA using a true to life map of Los Angeles.
- mxfh 10y agoTotally forgot about Test Drive Unlimited's Oʻahu, mostly because I have no idea how that island looks like in real life. And TDU2 had Ibiza as well (Yet that game was somehow unbearable otherwise). https://www.reddit.com/r/gaming/comments/fvjnv/which_video_game_has_the_most_accurate_map_of_its/ https://www.reddit.com/r/gaming/comments/fvjnv/which_video_g... It's fan made game maps even work with google maps: https://www.google.com/maps/d/viewer?mid=15SpJFVht9kXZ0yVMIzywDnG9F14&hl=en https://www.google.com/maps/d/viewer?mid=15SpJFVht9kXZ0yVMIz...
- lfowles 10y agoIt's a shame Euro/American Truck Simulators didn't go for more accuracy :) (Probably would have been on par with X-Plane install size however.)
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- pella 10y agoother data source: OpenStreetMap : "San Francisco Building Height Import" https://wiki.openstreetmap.org/wiki/San_Francisco_Building_Height_Import https://wiki.openstreetmap.org/wiki/San_Francisco_Building_H...
- ofcapl_ 10y agowow! it reminds me a Microsoft game - Midtown Madness :)
- pjc50 10y agoCities:Skylines is a great game for this kind of thing, because it has tremendous support for mods. It even has a built-in "asset editor" that lets you define buildings, maps and road junctions. All of which can then be shared on the Steam workshop. You do need quite a few mods to remove restrictions on road and building placement, and then allow manual control of buildings rather than letting them "grow" according to the game mechanics.
- dsfyu404ed 10y agoComing soon: Fallout 6 $YourHometown
- smaili 10y agoImages - http://m.imgur.com/a/xzZoa http://m.imgur.com/a/xzZoa
- mkesper 10y agoSome people also spend weeks and months in Minetest (this one fictitious): https://forum.minetest.net/viewtopic.php?f=12&t=6642 https://forum.minetest.net/viewtopic.php?f=12&t=6642
- abakker 10y agoI've always wanted this kind of thing in Gran Turismo, or some other racing sim, just so that I could do my various commutes over time with no traffic and fast cars.
- foobarian 10y agoI wanted it so I can learn to drive around downtown Boston at my leisure and without stress of getting lost, finding parking, getting honked at, etc.
- xkcd-sucks 10y agoJust go out any time after 11pm...
- mrspeaker 10y agoThis reminds of the first time I ever went to San Francisco from Australia. My hotel was near some famous tourist spot (oh, Pier 39 - it's mentioned in the post!). I went down to see what was there, and was struck by the most intense deja-vu I'd ever felt. This was my first time to the US, but for some reason I knew this place. It was like I had astral-projection traveled there or something crazy. Walking around the pier I instinctively knew where everything was: store fronts, stairs... I knew that if I went down I would look out and see Alcatraz? Yep, there it was. And if I went left I'd see... sea lions?! I even said "sea lions?" out loud to myself. I'd never even seen a sea lion before, but yep, there they were! I was freaking out until I turned around and saw a flight of stairs with a bright red hand rail and realised: Tony Hawk Pro Skater IV.
- shasheene 10y agoI've had the same incredibly intense deja-vu from walking through a certain building the first time at my university in South Australia, realizing soon after I had played a custom map/level of that same building years earlier in the Half Life 2 engine. One of the weirdest feelings... I fully expect many such moments in San Francisco after so many hours of teenage youth spent playing GTA: San Andreas online! :)
- jk4930 10y agoThere's something off. Someone used the Berlin Reichstag (parliament building) [1] as the model for the SF City Hall [2]. http://i.imgur.com/s2MmJ8B.jpg http://i.imgur.com/s2MmJ8B.jpg [1] http://footage.framepool.com/shotimg/qf/252862096-reichstag-dome-bundestag-norman-foster-tiergarten-district.jpg http://footage.framepool.com/shotimg/qf/252862096-reichstag-... [2] http://www.aerialarchives.com/stock/img/AHLB3555.jpg http://www.aerialarchives.com/stock/img/AHLB3555.jpg
- ryanmarsh 10y agoWhere are the homeless people and needle exchange signs?
- neonbat 10y agomy question: if this takes '200 hours and 1 gamer' then what are people at AAA game studios even doing?