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Very clever thinking with the flying harness, but unless somebody has practice doing it, there's no way my sister in medicine or my sister in biology will let m
by s_q_b 10y ago
Very clever thinking with the flying harness, but unless somebody has practice doing it, there's no way my sister in medicine or my sister in biology will let me do that.
We actually have an unweighting device for another relative, which looks much like the picture. The one we have isn't suited for much beyond small physical therapy movements.
To speak clinically for a moment, the user experience should:
1. Convey the visual and emotional thrill of riding at high speeds through interesting terrain or cityscape.
2. Provide the most impressive initial experience, even if that reduces long-term playability, as it is not likely to see much continuous usage.
3. Be as easy and stationary as possible. The user is physically capable, but nine tenths of a century is well past the MTBF for standard issue human joints.
- modeless 10y agoI might recommend PSVR which has a street luge game (played with head motion only) that may be the closest thing to what you're looking for. It is also the most comfortable headset by far, works best with glasses, and is the least expensive with positional tracking (which is a big improvement to the experience over Cardboard or Gear VR). https://youtu.be/Git0feyYlf0?t=3m48s https://youtu.be/Git0feyYlf0?t=3m48s
- joshschreuder 10y agoHe's also likely to throw up and never want to try high speed action sports again!
- modeless 10y agoHaha, well, if you're asking for a VR skateboarding game then that's pretty much what you're going to get. I think skateboarding is probably not the best sport for VR.
- VLM 10y ago"but unless somebody has practice doing it" I've seen this with my own eyes, you need a rather high end physical therapy gym and it'll come with a physical therapist. And the bill will be like $$$/hr because insurance is willing to pay that much, although the therapist only gets $/hr because there's a large enough oversupply of trained therapists, the remainder going into profit. I mostly saw kids using it. You can browbeat an adult in a wheelchair into "yeah you're gonna fall down and yeah its gonna hurt and the mats mean you won't die so toughen up and practice walking" but marine corps bootcamp motivational technique doesn't work well on little girls so I mostly saw them put wheelchair kids into the harness not adults or elderly. Some problems: 1) Did not look terribly comfortable WRT "couple hours experience". More comfortable than falling onto a concrete floor every couple minutes but its no couch in front of a TV. 2) The physical therapy gym is full of exercise junk which doesn't matter if you're a little kid (re-)learning to walk but is a big deal if you're rollerblading at 30 mph and hit a squat rack or a wall head on. Or run into another patient. 3) Speed is not an issue for little kids (re-)learning to walk but the rig may not be built for rollerblade speeds. 4) Moving takes energy and stamina as you mention so being unable to be hurt doesn't mean the knees can tolerate it.