10 ms·
Ask HN: Good books or articles on UI design?
Coming from a newbie perspective. It's something I'm interested in learning more about on the side
- Normal_gaussian 10y agoThe Visual Display of Quantitative Information - Edward Tufte All UI's are graphs at their heart
- zy1t 10y agoCan you elaborate more? This sounds like an interesting thought.
- peller 10y agoOne of Tufte's main themes was, I thought, that only information that directly conveys meaning should be included, and everything else should be thrown out. Where everything else, in the context of UI design, would probably be excess styling. On the other hand, I forget where I read it but we know that people are biased into finding more attractive interfaces more usable, even if a "usability expert" might disagree. So personally, I find Tufte's title fitting - he really is talking about effectively displaying quantitative information.
- Normal_gaussian 10y agoSure. The book, and Tufte, focuses on effectively displaying quantitative information. He takes a relatively hard line about it and I have found it one of the most useful texts for helping me take "some truth the system knows" to "some truth the user knows". Of course you have to take it with a few pinches of salt. Firstly it is largely his opinion. Studies into this area are rather good on the general points however the fine detail is incredibly hard to study accurately. Secondly you may not actually want to make a UI that conveys the "truth it knows" above all else. Often you want to convince the user that the UI is good at conveying information (which is not the same thing) or that it is very easy to use (which is again, not the same thing). I heartily recommend this book because it teaches one very hard thing very well. You just have to understand that you do not always want to do this thing (yet you now have a way to start to understand the trade-offs you are making).
- matt4077 10y agoThere are two more books, on concepts I believe, and verbs. It's not the most practical way to learn UI design, but I enjoy how well it makes the case for good UI. Too often, I see programmers dismiss design. It seems not to fit into their scheme of values, i. e. "it's not scientific" or "it's just shiny packaging " or "it's something for beginners – I'm an expert". Then you get some guy replace all custom fonts on npmjs.com wit Arial because "all sans-serifs look the same anyway". (the example is more "design" than "user interface" but it's the best one I remember)
- combatentropy 10y agoThe book gets high marks for its own design (https://www.edwardtufte.com/tufte/books_vdqi https://www.edwardtufte.com/tufte/books_vdqi). I also enjoyed his one-day course: https://www.edwardtufte.com/tufte/courses https://www.edwardtufte.com/tufte/courses ($420, includes four books).
- mortehu 10y ago> All UI's are graphs at their heart A bit of an overstatement, considering /bin/rm, Amazon Echo, NFC (e.g. Apple Pay), car pedals, shake gestures (e.g. camera activation on Moto X), and keyboard shortcuts (e.g. Win-L to lock the computer). I know, you were probably talking about GUIs specifically, but how you interact with a GUI is not really covered by Tufte. I second the recommendation for The Humane Interface for that.
- Normal_gaussian 10y agoYes I'll give you that I have essentially written four mini-essays exploring the topic today in attempts to reply to your message. I'll suffice with: "All UI's are communicators of quantitative information at heart. And many are shit"
- stemuk 10y agoSlightly OT, but 'Sprint' written by Jake Knapp is a pretty cool book on working on all kinds of projects, UI/UX projects included.
- 0xCMP 10y agoThis is always a great resource: https://hackdesign.org/ https://hackdesign.org/ * edit: meant this one
- YZF 10y ago"The Design of Everyday Things" is a classic.
- joneil 10y agoI also loved his follow up book, "Emotional Design: Why We Love (Or Hate) Everyday Things". One of the best design books I've ever read.
- meritt 10y agoDon't Make Me Think - Steve Krug Information Dashboard Design - Stephen Few
- Mz 10y agoDon't make me think is awesome and I believe you can get a free PDF version of it online. (Possibly an older edition, but it is just a great book.)
- supersan 10y agoYes, this is the first book that came to my mind too because for any good UI design, you first need to get your priorities straight which is common sense of design comes first, the graphics and cosmetic part comes second (though they're not mutually exclusive). On a related noted, I've often wondered how Material design and all these latest skeuomorphic designs kind of go against this advice of Don't make me think. Is it text, is it a button, is it a drop-down? You're making me think too much.
- eDISCO 10y ago"The non-designer's design book : design and typographic principles for the visual novice" - very easy to follow.
- franze 10y ago"Understanding Comics" by Scott McCloud! Simply the single most important book to understand sequentional word/picture combinations. And yes, it's a comic! https://en.m.wikipedia.org/wiki/Understanding_Comics https://en.m.wikipedia.org/wiki/Understanding_Comics
- wlesieutre 10y agoUniversal Principles of Design - William Lidwell It's not explicitly computer UI design, but the book is essentially an alphabetical list of design concepts with illustrations/examples, and they're very applicable to computers. Amazon has "look inside" if you want to see what it's about.
- ryanSrich 10y agoHere's a list of all design books that I give to new hires: Branded Interactions: Creating the Digital Experience - (https://www.amazon.com/Branded-Interactions-Creating-Digital-Experience/dp/0500518173 https://www.amazon.com/Branded-Interactions-Creating-Digital...) The Visual Display of Quantitative Information - https://www.amazon.com/Visual-Display-Quantitative-Information/dp/0961392142/ref=sr_1_1?s=books&ie=UTF8&qid=1476480332&sr=1-1&keywords=Edward+Tufte https://www.amazon.com/Visual-Display-Quantitative-Informati... Universal Principles of Design - https://www.amazon.com/Universal-Principles-Design-Revised-Updated/dp/1592535879/ref=sr_1_1?s=books&ie=UTF8&qid=1476480359&sr=1-1&keywords=universal+principles+of+design https://www.amazon.com/Universal-Principles-Design-Revised-U... The Interface: IBM and the Transformation of Corporate Design, 1945-1976 - https://www.amazon.com/Interface-Transformation-Corporate-1945-1976-Quadrant/dp/0816670390/ref=sr_1_1?s=books&ie=UTF8&qid=1476480388&sr=1-1&keywords=the+interface+ibm https://www.amazon.com/Interface-Transformation-Corporate-19... Multiple Signatures: On Designers, Authors, Readers and Users - https://www.amazon.com/Multiple-Signatures-Designers-Authors-Readers/dp/0847839737/ref=sr_1_1?s=books&ie=UTF8&qid=1476480427&sr=1-1&keywords=Multiple+Signatures https://www.amazon.com/Multiple-Signatures-Designers-Authors... Change by Design: How Design Thinking Transforms Organizations and Inspires Innovation - https://www.amazon.com/Change-Design-Transforms-Organizations-Innovation/dp/0061766089/ref=sr_1_1?s=books&ie=UTF8&qid=1476480449&sr=1-1&keywords=Change+by+design https://www.amazon.com/Change-Design-Transforms-Organization... Thoughts on Design - https://www.amazon.com/Thoughts-Design-Paul-Rand/dp/081187544X/ref=sr_1_1?s=books&ie=UTF8&qid=1476480478&sr=1-1&keywords=Thoughts+on+design https://www.amazon.com/Thoughts-Design-Paul-Rand/dp/08118754... Notes on the Synthesis of Form - https://www.amazon.com/Notes-Synthesis-Form-Harvard-Paperbacks/dp/0674627512/ref=sr_1_1?s=books&ie=UTF8&qid=1476480495&sr=1-1&keywords=notes+on+the+synthesis+of+form https://www.amazon.com/Notes-Synthesis-Form-Harvard-Paperbac... ..and a list of ones I'm considering adding: Unflattening - https://www.amazon.com/gp/product/0674744438/ref=oh_aui_detailpage_o02_s00?ie=UTF8&psc=1 https://www.amazon.com/gp/product/0674744438/ref=oh_aui_deta... Creative Confidence: Unleashing the Creative Potential Within Us All - https://www.amazon.com/gp/product/038534936X/ref=oh_aui_detailpage_o03_s00?ie=UTF8&psc=1 https://www.amazon.com/gp/product/038534936X/ref=oh_aui_deta... The Design Method - https://www.amazon.com/gp/product/0321928849/ref=oh_aui_detailpage_o03_s00?ie=UTF8&psc=1 https://www.amazon.com/gp/product/0321928849/ref=oh_aui_deta... Product Design for the Web: Principles of Designing and Releasing Web Products- https://www.amazon.com/gp/product/0321929039/ref=oh_aui_detailpage_o03_s00?ie=UTF8&psc=1 https://www.amazon.com/gp/product/0321929039/ref=oh_aui_deta...
- sixdimensional 10y agoIt's a little dated (is it sad that 2006 is "dated"?), but I still find "Designing Interfaces" by Jenifer Tidwell (it's an O'Reilly book) helpful once in a while for basic UI/interaction thoughts.
- davidw 10y agoAgreed on this: it's handy because it has a catalog of design elements and tells you when you should and shouldn't use them. That's pretty helpful compared to more abstract theories about UI stuff, for some people.
- divmain 10y agoI found Seductive Interaction Design to be both enjoyable and highly instructive! https://www.amazon.com/gp/product/0321725522/ https://www.amazon.com/gp/product/0321725522/
- jordwest 10y agoGoodUI has a handy list of tested design patterns and recommendations: http://www.goodui.org http://www.goodui.org
- jazoom 10y agoThat's a great overview. Thanks.
- jordanlev 10y agoJoel Spolsky's "User Interface Design for Programmers" is concise, educational, entertaining... and free (even an easy-to-read all-in-one HTML page): http://www.joelonsoftware.com/uibook/fog0000000249.html http://www.joelonsoftware.com/uibook/fog0000000249.html Also highly recommend Steve Krug's "Don't Make Me Think" (as others have already commented): http://www.sensible.com/dmmt.html http://www.sensible.com/dmmt.html
- meesterdude 10y agoIf there is one UI design book to read, "dont make me think" is it. And if you don't have time for it's already speedy read, the entire book gets summed up in the title: Don't make your users think about how to use your software.
- usaphp 10y agoFrom Joel Spolskey page: > "Another example from the world of Microsoft Windows is the Alt+Tab key combination which switches to the "next" window. Most users would probably assume that it simply rotates among all available windows. If you have window A, B, and C, with A active, Alt+Tab should take you to B. Alt+Tab again would take you to C. Actually, what happens is that the second Alt+Tab takes you back to A. The only way to get to C is to hold down Alt and press Tab twice. It's a nice way to toggle between two applications, but almost nobody figures it out, because it's a slightly more complicated model than the rotate-among-available-windows model." I don't think anybody who used OS before expects a different behavior, most users know that alt tab toggles between recent apps
- jordanlev 10y agoYes, it's a bit dated (check out those screenshots!)... but the fundamental concepts are still valid. He's trying to explain that you should make programs behave as the user would expect them to -- but it's up to you as the developer to use your judgement to know what the common expectations of the time and platform are.
- noir_lord 10y ago
- dangom 10y agoSince there are already a lot of books here.. I'd say reading some of the top voted questions on Stack Exchange's "User Experience" gives an idea of things UI designers consider relevant. https://ux.stackexchange.com/questions?sort=votes https://ux.stackexchange.com/questions?sort=votes This question may be particularly relevant: https://ux.stackexchange.com/questions/74/the-must-read-user-interface-book https://ux.stackexchange.com/questions/74/the-must-read-user...
- joatmon-snoo 10y agoHow has Bruce Tognazzini's stuff not been mentioned yet? Tog on Software and Tog on Interface are great. https://www.amazon.com/Tog-Software-Design-Bruce-Tognazzini/dp/0201489171 https://www.amazon.com/Tog-Software-Design-Bruce-Tognazzini/... https://www.amazon.com/Tog-Interface-Bruce-Tognazzini/dp/0201608421 https://www.amazon.com/Tog-Interface-Bruce-Tognazzini/dp/020...
- MichaelMoser123 10y agoBruce Tognazzini also has a great web site http://asktog.com/ http://asktog.com/ see his short course on interaction design http://asktog.com/atc/principles-of-interaction-design/ http://asktog.com/atc/principles-of-interaction-design/ and http://asktog.com/menus/designMenu.html http://asktog.com/menus/designMenu.html
- Nekorosu 10y agoThis one is good at teaching both fundamental design principles and UI design in particular Designing Visual Interfaces: Communication Oriented Techniques This is an introduction to UX The User Experience Team of One It's from Rosenfeld Media and you should take a look at the rest of their books. They are of a high quality and cover a wide range of topics related to both UI design and UX.
- Grishnakh 10y agoDon't use anything less than 5 years old, because it'll try to get you to make PC software look like it belongs on a smartphone.
- mlvljr 10y agoActually a good comment :)
- iQuercus 10y agoShameless plug, since I recently wrote it: https://medium.com/the-craftsman/the-whoa-how-did-you-do-that-f56dc105227c#.5epmt21fo https://medium.com/the-craftsman/the-whoa-how-did-you-do-tha... Basically, don't forget the human in human computer interaction/UI/UX. It's very easy to come out of the academic perspective on UI/UX design designing exclusively to efficiency formulas and words in a glossary. Keep the user, the human, and their context in mind.
- ritchiea 10y agoMy favorites are the classic "The Design of Everyday Things" and "Microinteractions" (http://microinteractions.com/about-the-book/ http://microinteractions.com/about-the-book/).
- jakub_g 10y agoI have yet to read it, but I've seen good opinions on 'About face' in some threads on the topic https://www.amazon.com/About-Face-Essentials-Interaction-Design/dp/1118766571 https://www.amazon.com/About-Face-Essentials-Interaction-Des...
- maciekk 10y agoI had reading list by Kevin Hale in my notes. I think he doesn't mind if I share: https://www.amazon.com/gp/richpub/listmania/fullview/R18EQHHM74IXPQ/ref=cm_lm_byauthor_title_full?&tag=rnwap-20 https://www.amazon.com/gp/richpub/listmania/fullview/R18EQHH...
- harryf 10y agoDesign for Hackers is a pretty good book - https://www.amazon.com/Design-Hackers-Reverse-Engineering-Beauty/dp/1119998956 https://www.amazon.com/Design-Hackers-Reverse-Engineering-Be... Meanwhile https://www.designernews.co https://www.designernews.co is Hackernews for designers
- ivm 10y agoI follow http://sidebar.io/ http://sidebar.io/ for a couple of years, it's a nice place to get the latest articles about UI, UX, fonts, etc.
- happycodework 10y ago"Practical typography" is great
- erispoe 10y ago"Build Better Products" [1] by Laura Klein, will be available on Nov 1st. Laura Klein was recently a guest on the Lean Startup Podcast [2]. She brings an experimental, iterative, approach to design. [1] http://rosenfeldmedia.com/books/build-better-products/ http://rosenfeldmedia.com/books/build-better-products/ [2] https://soundcloud.com/lean-startup/4-season-3-combining-user-centered-design-lean-startup-to-build-better-products?in=lean-startup/sets/lean-startup-webcasts https://soundcloud.com/lean-startup/4-season-3-combining-use...
- frio 10y agoI found Design for Hackers helped make my work less vomit inducing, but I'd suggest that it's really mindfulness of what you're building (rather than just flinging interface at a screen) that'll get you over the first hump, and almost any book will suffice. https://www.amazon.com/Design-Hackers-Reverse-Engineering-Beauty/dp/1119998956 https://www.amazon.com/Design-Hackers-Reverse-Engineering-Be...
- combatentropy 10y agoYale C/AIM Web Style Guide, 1997: http://vesta.astro.amu.edu.pl/Library/WWW/Tutorial1/ http://vesta.astro.amu.edu.pl/Library/WWW/Tutorial1/
- overeater 10y agoSome of the reading list in the UI/UX course at Brown: http://cs.brown.edu/courses/csci1300/ http://cs.brown.edu/courses/csci1300/ Particularly (free links with pdfs), Don Norman - Design of Everyday Things https://archive.org/details/DesignOfEverydayThings https://archive.org/details/DesignOfEverydayThings Bill Buxton - Input Manuscript http://www.billbuxton.com/inputManuscript.html http://www.billbuxton.com/inputManuscript.html Alan Cooper - About Face http://feiramoderna.net/download/pos-positivo/COOPER-Alan/About_Face_3-The_Essentials_of_Interaction_Design.pdf http://feiramoderna.net/download/pos-positivo/COOPER-Alan/Ab... Vignelli - The Vignelli Canon http://www.vignelli.com/canon.pdf http://www.vignelli.com/canon.pdf Bill Buxton - Sketching User Experiences http://bscw.wineme.fb5.uni-siegen.de/pub/bscw.cgi/d807887/Sketching_User_Experiences___Getting_the_Design_Right_and_the_Right_Design__Interactive_Technologies_.pdf http://bscw.wineme.fb5.uni-siegen.de/pub/bscw.cgi/d807887/Sk... (the workshop slides) https://www.medien.ifi.lmu.de/lehre/ss14/id/Day%202%20Sketching%20IxD.pdf https://www.medien.ifi.lmu.de/lehre/ss14/id/Day%202%20Sketch...
- PaliwalSparsh 10y agoI got the book Sketching User Experiences:The workbook(different from the Sketching User Experience), don't buy that book. It also has Bill Buxton as its author, but has only some references from the original book.
- rickyc091 10y agoLooks like the brown information are locked under an authentication :(
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- kevindeasis 10y agoShameless self post about a repo I've made about UI resources https://github.com/kevindeasis/awesome-ui https://github.com/kevindeasis/awesome-ui I'll be adding more content in the last week of October and fixing the repo so it'll be easier to navigate
- codr4life 10y agoSecond Tufte, read all of them several times and they've influenced everything since. Raskin's "The Humane Interface: New Directions for Designing Interactive Systems" is another good one, puts a lot of solid research into context.
- Leftium 10y agoExcellent intro (free): The Fable of the User-Centered Designer [1] His Udemy course is also very good: User Experience (UX): The Ultimate Guide to Usability and UX [2] [1]: http://www.userfocus.co.uk/fable/ http://www.userfocus.co.uk/fable/ [2]: https://www.udemy.com/ultimate-guide-to-ux/ https://www.udemy.com/ultimate-guide-to-ux/
- neosat 10y agoIf you can read only one book read About Face 2.0 You can find a somewhat better about most of the topics mentioned there that go into more depth into individual topics (except maybe the core of interaction design) but About Face 2.0 will give you a solid foundation into design applied to interfaces.
- anexprogrammer 10y agohttp://alistapart.com/ http://alistapart.com/ A mix of web topics, and has covered UI/UX from the earliest days.
- DenisM 10y agoHere's a different perspective: the best UI is where you can get rid of most or all interaction. http://worrydream.com/MagicInk http://worrydream.com/MagicInk
- cloverich 10y agoI enjoyed "The best interface is no interface" -- though its more of a fun read: http://www.nointerface.com/book/ http://www.nointerface.com/book/
- adamrezich 10y agoCadence & Slang (https://cadence.cc/ https://cadence.cc/) is absolutely fantastic
- ghexfox 10y agothe stackoverflow equivalent for ui/ux provide some common tips and can help avoid a lot of pitfall. http://ux.stackexchange.com/questions?sort=frequent http://ux.stackexchange.com/questions?sort=frequent my favorite: http://ux.stackexchange.com/questions/9946/should-i-use-yes-no-or-ok-cancel-on-my-message-box http://ux.stackexchange.com/questions/9946/should-i-use-yes-...
- thejerz 10y ago"Save The Pixel" by Ben Hunt is a hidden gem. It's an ebook, but don't let that fool you.
- akie 10y agoI still really like and would strongly recommend Steve Krug's "Don't make me think" (https://www.amazon.com/dp/0321344758 https://www.amazon.com/dp/0321344758)
- vyuh 10y agoHave a look at http://52weeksofux.com/tagged/week-1 http://52weeksofux.com/tagged/week-1. I have not read all articles of this blog but the first few give meaningful UX insight.
- danenania 10y agoCheck out Nathan Barry's book Designing Web Applications: http://nathanbarry.com/webapps/ http://nathanbarry.com/webapps/ It's accessible, not too long, and yet still packed with good info on the basics of ui design and user experience.
- Animats 10y agoThe original Macintosh User Interface Guidelines are still worth a read. Some of them have been forgotten. A good one is "You should never have to tell the computer something it already knows".
- dirtyaura 10y agoAlan Cooper's About Face. It's quite old - the latest ed is from 2007 - but it is still very good at introducing goal-oriented design and lots of practical design concepts.
- ivan_gammel 10y agoThere are many books talking about UX/UI design, but most of them are quite abstract and do not tell you, when exactly, on which stage of your software development process to apply the knowledge they present. This often leads to a typical mistake done by developers, that I've seen in too many projects, when UI design is considered at later stages of the project, when they are starting coding the UI and all the backend is already done. Because of that, the process is equally important and needs some of your attention. To achieve really good results in UX design, to do it at the right time, I'd recommend to start not from the books, but from the interaction design specialization on Coursera at https://en.coursera.org/specializations/interaction-design https://en.coursera.org/specializations/interaction-design or you can take just intro - https://en.coursera.org/learn/human-computer-interaction https://en.coursera.org/learn/human-computer-interaction. You can take the courses for free and they'll give you the necessary mindset and understanding of process. You'll find that product design actually starts from UX, not ends with it and it defines the necessary requirements framework for the system architecture, which you can use later in combination with BDD/DDD. After that course you can start reading the books (Steve Krug, Don Norman, Alan Cooper, indeed!) and platform guidelines (my favorites are for Google Material Design and Microsoft's Modern UI). It will be great if someone here recommends some books or articles about UX design process and integration of it into popular agile methodologies.
- andyjohnson0 10y agoI enrolled on the Interaction Design specialisation in November 2015 and worked through the modules until July 2016. On the whole I found the course interesting and often fun, and I feel that I learned quite a lot. Until, that is, the 7th course: Designing, Running, and Analyzing Experiments. This was nine weeks of statistical analysis using steadily more elaborate analytical models. I ground through it and finished with a decent grade (>90% iirc) but it ruined the whole experience, and I had no interest or motivation left to even start the capstone project. Grounding UX in an analytical framework is important, and statistics are necessary for this, but that module was just overkill. So tldr: the specialisation is a good experience, but make sure you know what you're committing to.
- 10y ago
- charlieirish 10y agoI keep re-reading The UI Audit by Jane Portman: http://uibreakfast.com/audit/ http://uibreakfast.com/audit/ I use it every time I need to craft an interface but especially for SaaS apps. The OP requested something from a 'newbie perspective'; this book will explain the basics but the real value comes from the explanations and advice with respect to why UI decisions lead to happier users. I've copy/pasted the chapter headings from the site: Introduction Chapter 1. Your Product Strategy Chapter 2. Navigation Chapter 3. Dashboard & Homescreen Chapter 4. Audit Your Screens Chapter 5. The Problem of Style Chapter 6. Get a Theme Chapter 7. Plan for Improvements Chapter 8. Deal With New Features
- amelius 10y agoWell, I tried to download the sample chapter by entering my email address and clicking "Send Me the Free Chapter". But instead I got subscribed on an email list. So I'm afraid I have to say: that UI really sucks :)
- uibreakfast 10y agoHey I t's me Jane here :) Sorry to make you go through the signup. Hope it was worth it!
- uibreakfast 10y agoThank you so much for mentioning it here Charlie! Indeed, the book is written specifically for founders to facilitate their design decisions.
- RossBencina 10y agoNielsen Norman Group has a blog archive[0] spanning over 20 years, with posts from Jakob Nielsen, Don Norman and Bruce "Tog" Tognazzini, among others. For example: "10 Usability Heuristics for User Interface Design" by Jakob Nielsen, January 1, 1995 [1] [0] https://www.nngroup.com/articles/ https://www.nngroup.com/articles/ [1] https://www.nngroup.com/articles/ten-usability-heuristics/ https://www.nngroup.com/articles/ten-usability-heuristics/
- ivan_gammel 10y agoThe one about heuristics is my favorite one, because the checklist is being used literally on daily basis.
- MarkMc 10y agoNot a book, but if you want to improve your UI just watch as a novice user tries to use your software. You will learn in 10 minutes things it would take a book 10 hours to explain.
- __m 10y agoA meta book about the process "Thoughtful interaction design" Löwgren, Stolterman
- krosaen 10y agoI think it really depends on what you want to do. 1) Want to make user interfaces that are actually useful to people? Read up on product management, UX and interaction design. Important skills: articulating the problem you are solving and for what kind of user, and being able to validate whether your hypothesis is on point. Iterating before committing further resources to building a prototype. Conducting user testing sessions (rocket surgery made easy is a good resource for this). 2) Want to make a specific view / flow of a product inviting and visually appealing? Study visual design and typography. 3) Want to be able to build a functional prototype that looks reasonably good? Study frontend design / development. There are a lot of frameworks that could get you up and running. IMHO going for (1) and (3) first is smart; if you can't prototype and evaluate a user experience that has a shot in hell of being useful to an actual user, being able to make stuff look pretty is kind of irrelevant (unless you are specializing and collaborating with engineers and UX people). In any of the above cases, at least knowing more precisely what you want to learn will help you do better googling, e.g "best books on visual design" or "best books on interaction design".
- mindcrash 10y ago"Design for Hackers" from David Kadavy is a really great introduction to design for programmers. https://www.amazon.com/dp/1119998956 https://www.amazon.com/dp/1119998956
- pythonbull 10y agoSome great books- immerse in it for rapid learning Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability (3rd Edition) - http://amzn.to/2e5Erfc http://amzn.to/2e5Erfc Design for Hackers: Reverse Engineering Beauty - http://amzn.to/2euMOUc http://amzn.to/2euMOUc UX Design and Usability Mentor Book : With Best Practice Business Analysis and User Interface Design Tips and Techniques - http://amzn.to/2dXYZJT http://amzn.to/2dXYZJT
- neelkadia 10y agoThanks!
- vickychijwani 10y ago"Designing with the Mind in Mind" (https://www.goodreads.com/book/show/8564020-designing-with-the-mind-in-mind https://www.goodreads.com/book/show/8564020-designing-with-t...) is an excellent book that approaches design from a fundamental psychology perspective.
- allergeek 10y agoHi, in addition to checking out if any of the suggested resources work extremely well for you, I'd like to suggest this book. It answered a lot of the questions about design process I had some ten years ago. (I am now involved in UX and product design) http://scottberkun.com/making-things-happen/ http://scottberkun.com/making-things-happen/ If you go briefly through it, you'll certainly find some sections useful for clearing things up with information design, capturing design goals, singling out tasks etc. It sparked my own interest in user experience and service design back then. To my opinion, after much thought and practice, UI design is very much a shell to everything that's preceeding it on the timeline. Try to cover UX as well as UI, capturing requirements, etc. It is also important to find a book, a blog or a course that is mesmerizing particularly to you, and easy to grasp with your specific background. Good luck! Alice
- incangold 10y agoI've come back to this article a couple of times a year since it was written in 1994 and it still generates great insights into what my users will want from my systems: https://www.nngroup.com/articles/goal-composition https://www.nngroup.com/articles/goal-composition