3 ms·
is that similar to resident evil's prerendered graphics?
by wnevets 10y ago
is that similar to resident evil's prerendered graphics?
- corysama 10y agoResident Evil largely baked their complex scene geometry down to large, flat textures on large, flat polygons in game. Crash kept the complex geometry of the scene in the game. What was baked was the exact set of polygons that needed to be loaded and displayed at any point along the track.