4 ms·
I tried it for a course in college, "Simulation of Complex Systems". Our goal was to get genetic programs to evolve tribe or herd behavior. After fixing the ene
by mbrock 10y ago
I tried it for a course in college, "Simulation of Complex Systems". Our goal was to get genetic programs to evolve tribe or herd behavior. After fixing the energy conservation bug that made it evolutionarily successful to immediately eat your own children, I ended up intelligently designing some basic DNA on the night before our presentation.
- jcoffland 10y agoI played a similar game on the Tandy computer in the 80s.
- cynicaldevil 10y agoEvolutionarily beneficial to eat your own children? Could you explain how?
- mbrock 10y agoIt didn't work in the long run but it was a common mutation in the early game, where two creatures would keep breeding and cannibalizing because the strange simulation environment gave them life energy for a long time.
- praveer13 10y agoThis particular subject interests me to no end. Here are a few resources that might be helpful to anyone interested https://www.complexityexplorer.org/ https://www.complexityexplorer.org/ http://web.mit.edu/redingtn/www/netadv/Xcomplexit.html http://web.mit.edu/redingtn/www/netadv/Xcomplexit.html http://tuvalu.santafe.edu/~simon/page6/page6.html http://tuvalu.santafe.edu/~simon/page6/page6.html
- mindcrime 10y agoSee also: https://en.wikipedia.org/wiki/Sugarscape https://en.wikipedia.org/wiki/Sugarscape https://en.wikipedia.org/wiki/Artificial_life https://en.wikipedia.org/wiki/Artificial_life https://www.amazon.com/Artificial-Life-Frontier-Computers-Biology/dp/0679743898 https://www.amazon.com/Artificial-Life-Frontier-Computers-Bi...