3 ms·
> which was never done Highly doubt that. Oh, and when I see a phrase "millions of things interacting" and don't see a word "GPU" anywhere I feel strange. Jus
by Dzugaru 10y ago
> which was never done
Highly doubt that.
Oh, and when I see a phrase "millions of things interacting" and don't see a word "GPU" anywhere I feel strange. Just saying.
- majewsky 10y agoAssuming that he is talking about a city sim as a game, I can understand that he doesn't want to use the GPU for the simulation, since it will be occupied with the (even more expensive) rendering of the city.
- anselm_eickhoff 10y agoThat and that I really want to avoid having to debug GPGPU code for the main simulation. But I'm not saying it won't become GPGPU at some point!