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I couldn't help but notice that every time this thing popped up, not many people had much to say about it, always had a high amount of upvotes, never many comme
by azeirah 10y ago
I couldn't help but notice that every time this thing popped up, not many people had much to say about it, always had a high amount of upvotes, never many comments....
- corysama 10y agoI think it's easy to recognize as very cool. But, shader programming is not something many people have experience with. So, they don't have much to say...
- azeirah 10y agoUnfortunately, the program lacks even for shader programming. There's currently no way of exporting the shader you've created whatsoever.. I've tried. I have used this program during my dsp classes to model certain signals however, having a direct manipulation interface for sine-waves proved very helpful. I wish someone took the time to study these research samples and build reliable next-generation software around the concepts cdglabs and friends put out. There's so much potential here! Heck, if no-one does it, I might when I'm done with my study.
- ixtli 10y agoYeah I think that's the real reason why no one discusses it. There's no explanation of why being able to fiddle with noise generation from within a shader is Really Cool(tm) and why you'd want to be able to do it live. The frustrating thing about this demo is that they could so easily hook it into an example scene with dynamic textures by using three.js :)
- CyberDildonics 10y agoLook up Touch Designer (I tell people about it in every thread like this).