3 ms·
to expand on this a little bit; There were two functions, one that checked whether the occulus headset was connected, and one DRM function. Occulus consolidate
by asddubs 10y ago
to expand on this a little bit;
There were two functions, one that checked whether the occulus headset was connected, and one DRM function. Occulus consolidated those functions into one, in what many assumed to be a move to be able to justify taking down projects like these under the guise of "they break our DRM", which did end up being a talking point against the projects later on.
Apparently they reversed this change now, and you can write a compatibility shim without breaking the DRM once more
- misiti3780 10y agoforgive me for my ignorance here but what is a DRM function ?
- deleted 10y ago[deleted]
- jdiez17 10y agoThe function that checks if you own the game. Which LibreVR didn't have to bypass before they consolidated both functions.
- deleted 10y ago[deleted]
- amelius 10y agoAn euphemism for a strategically designed defect.
- appleflaxen 10y ago"digital rights management" which usually means "copy protection" introduced with the goal of protecting the vendor, but which almost always degrades the value to the consumer (sometimes catastrophically, if support by the vendor ends; the nest debacle is probably the most recent example)