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One of the reasons why Minecraft is so revolutionary is that because it was an indy game, it could peg its graphical fidelity to same crude level as the simulat
by georgeecollins 10y ago
One of the reasons why Minecraft is so revolutionary is that because it was an indy game, it could peg its graphical fidelity to same crude level as the simulation. The whole world is WYSIWYG in a way that high graphical fidelity FPS games aren't. High res games are showing you all sorts of details that can't be simulated in any detail.
A commercial game would never have been made with such blocky graphics and low resolution textures, because they would be scared to market such a clunky looking game. But the clunky-ness of the graphics enables the fidelity between the look and the simulation. The irony is it is so successful it made low res graphics a style.