3 ms·
The ones I know of are proprietary and used on AAA console games.
by Narishma 10y ago
The ones I know of are proprietary and used on AAA console games.
- xyience 10y agoDo any of the companies have blogs or GDC talks where they discuss bits of it?
- corysama 10y agoThis talk from Naughty Dog was really good. http://www.gdcvault.com/play/1022186/Parallelizing-the-Naughty-Dog-Engine http://www.gdcvault.com/play/1022186/Parallelizing-the-Naugh... tldw: High performance C++ is converging on something that strongly resembles Erlang. Multiprocessing and issues with memory coherency between cores is driving this.