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What is your long-term monetisation plan here then? One-time payment won't last forever, as we've seen from different programs lately.
by hjnilsson 10y ago
What is your long-term monetisation plan here then? One-time payment won't last forever, as we've seen from different programs lately.
- ivm 10y agoWhy not? Thousands of app companies exist on one-time payment for many years, releasing payed updates sometimes. MacPaw is a good modern example.
- jabbslad 10y agoHat tip to the software author for showing some morals and not trying to bleed consumers dry with a monthly service cost for something which is not a service. He has just won some custom from me.
- copperx 10y agoYou charge for significant version upgrades. The industry was OK with that model for decades before SaaS became feasible. Very soon having a big monthly software bill will be seen as normal. This makes me sad. Don't we have enough recurring bills as it is?
- nicky0 10y agoFor a solo developer a one-time purchase model can do pretty well. 60 million+ Mac users is a big market. Speaking from experience. A desktop app with no server component doesn't necessarily need aggressive monetisation because at a certain point it reaches feature maturity and doesn't need much more work. It sells itself while the developer works on other things. Of course if you're looking to go beyond a "micro-isv/lifestyle" business and want huge growth it's a different sorry.