3 ms·
Nearly all of the textures used on the PS1 and PS2 were palletized. But, the artists were raised on Photoshop so they had no concept of how to take advantage o
by corysama 10y ago
Nearly all of the textures used on the PS1 and PS2 were palletized. But, the artists were raised on Photoshop so they had no concept of how to take advantage of the techniques afforded by the format. If they had spent at least some time being introduced to Deluxe Paint, the games' textures could have been much more animated and varied with nearly zero time or memory cost.