4 ms·
Anyone got any games written using LÖVE to show HN?
by eljimmy 11y ago
Anyone got any games written using LÖVE to show HN?
- kneeko 11y agoI made oh my giraffe [1] in LÖVE and released it for iOS and Android using these ports. [1] http://www.ohmygiraffe.com http://www.ohmygiraffe.com
- blinduck 11y agoThat is really cute. I think this is a really well done landing page.
- eggy 11y agoVery simple but beautiful! The LÖVE wiki on the Android port has an example of running from adb, but how did you create and apk for your Android port?
- kneeko 11y agoThank you! This page has documentation for packaging an apk: https://bitbucket.org/MartinFelis/love-android-sdl2/wiki/Game_Packaging https://bitbucket.org/MartinFelis/love-android-sdl2/wiki/Gam...
- shuzchen 11y agoWhen I had spare time I was working on a Terraria-inspired game. Here's a sample video of how far I got: https://www.youtube.com/watch?v=clxX8QZonL4 https://www.youtube.com/watch?v=clxX8QZonL4 with the code here: https://bitbucket.org/sirpengi/lua_lovestory/src/tip?at=default https://bitbucket.org/sirpengi/lua_lovestory/src/tip?at=defa... I ended up using luajit FFI to call into C to calculate lighting. I wonder what the FFI support is on the android/ios ports.
- talles 11y agoI love pet projects, specially little games (have made some with SDL in the past). I don't know how Terraria does it (never played) but I suggest you that you only moved the camera when it's necessary (instead of keeping the character in the center literally always). The camera jumping along with the character might even let the player dizzy...
- pwiecz 11y agohttps://youtu.be/pdvCO97jOQk https://youtu.be/pdvCO97jOQk around 7:30 shows how camera in terraria works :)
- coldpie 11y agoFor entirely too many words about the various types of camera systems used in 2D games, see: https://docs.google.com/document/d/1iNSQIyNpVGHeak6isbP6AHdHD50gs8MNXF1GCf08efg/pub https://docs.google.com/document/d/1iNSQIyNpVGHeak6isbP6AHdH...
- talles 11y agoThat's some invaluable info. Thanks!
- andrewmcwatters 11y agohttp://i.imgur.com/KFCRfQc.png http://i.imgur.com/KFCRfQc.png http://www.planimeter.org/grid/ http://www.planimeter.org/grid/ http://www.planimeter.org/vadventure/ http://www.planimeter.org/vadventure/
- avel 11y agoThere is this: https://projecthawkthorne.com/ https://projecthawkthorne.com/ which is based on an episode of the TV show Community. It is open-source and based on community effort. https://www.reddit.com/r/hawkthorne https://www.reddit.com/r/hawkthorne https://github.com/hawkthorne/hawkthorne-journey https://github.com/hawkthorne/hawkthorne-journey
- no_news_is 11y agoCame here to say this.
- cromo 11y agoA friend and I made a game for the most recent Ludum Dare using LÖVE. It's a top-down racer: https://github.com/zeta0134/ludum-dare-34 https://github.com/zeta0134/ludum-dare-34
- ftranformer 11y agoA while back - I made an AI simulation with one of my friends for boid simulation using various path-finding algorithms on procedurally generated roads! Photo: http://shakilthakur.com/content/images/2014/11/Screen-Shot-2014-11-02-at-8-14-32-PM.png http://shakilthakur.com/content/images/2014/11/Screen-Shot-2... Github: https://github.com/FourierTransformer/Boid_Racers https://github.com/FourierTransformer/Boid_Racers
- leni536 11y agoNot mine, but one of my favorite games: http://stabyourself.net/mari0/ http://stabyourself.net/mari0/
- josefnpat 11y agoMost of my games or games I worked on are made in LÖVE! http://missingsentinelsoftware.com/ http://missingsentinelsoftware.com/ Most notably: http://josefnpat.itch.io/xapalus-deluxe http://josefnpat.itch.io/xapalus-deluxe http://josefnpat.itch.io/mass-warfare http://josefnpat.itch.io/mass-warfare http://josefnpat.itch.io/judgementarena http://josefnpat.itch.io/judgementarena http://hdfgame.com/ http://hdfgame.com/ http://www.collidergame.com/ http://www.collidergame.com/
- nunodonato 11y agoall my games were done in Love. My latest one: http://bitoutsidethebox.com/autumn/ http://bitoutsidethebox.com/autumn/
- fiblye 11y agoI released a game called Aerannis a while back. http://store.steampowered.com/app/356580/ http://store.steampowered.com/app/356580/
- tbmatuka 11y agoI started working on a snood clone. It's' still unfinished, but I've spent countless hours playing it mindlessly: https://www.tbmatuka.com/blog/2014-05-31 https://www.tbmatuka.com/blog/2014-05-31 https://github.com/tbmatuka/hennin https://github.com/tbmatuka/hennin If anyone would like to knock a thing or two off the ToDo list, I'd appreciate it :)
- farzher 11y agoWe're using LÖVE for Pocket Rumble The game supports lag-free rollback netplay using GGPO, and Steam matchmaking with ELO leaderboards And since LÖVE uses lua, mod support is no problem to implement, so we'll have steam workshop support too (It's not released on Steam yet but will be soon!) https://www.youtube.com/watch?v=EL63nVwisAs https://www.youtube.com/watch?v=EL63nVwisAs