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You can use Gimp and Inkscape on a Mac too. Gimp works very well with it. Inkscape isn't quite as good as it runs with Ctrl-based bindings under X11.
by 0942v8653 11y ago
You can use Gimp and Inkscape on a Mac too. Gimp works very well with it. Inkscape isn't quite as good as it runs with Ctrl-based bindings under X11.
- the_mitsuhiko 11y agoThe experience of both is abysmal. Especially Inkscape is absolutely terrible and makes me angry every time I use it.
- RBerenguel 11y agoI have Sketch and Affinity designer, and both are very good programs, but for raw SVG-ing (where I want full compatibility or anything similar) I still use Inkscape. It works, and works well, I'm not sure what your issues may be but I've been using it for, like, 8 years already (on Mac, I mean) and the latest versions are the best so far. Same for Gimp. I usually use Pixelmator, but Gimp is my second option (and depending on what I want to do, first option.) Keep in mind there are "native" apps now for both Gimp and Inkscape (i.e. no longer requiring X11 open and using C- bindings, I'm not sure if for Inkscape it's a fork or what, though, been a long time since I installed it). This has made working with them much better for me.
- bufordsharkley 11y agoI love Inkscape on Linux (and it worked well on Windows for me in the past), but it's close to unusable on OSX. This is one of the biggest reasons I could never use OSX as my OS.
- Kjeldahl 11y agoAFAIK, Gimp and Inkscape (like most gfx software from Linux) doesn't support retina resolutions either (on Mac OS X at least), leading to all kinds of problems.
- audidude 11y agoThere is a gtk3 branch of gimp which brings HiDPI support. I still need to land the new frame clock (for vblank sync) for the gtk quartz backend though.