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I'm not talking about putting someone else's art on buttons. I'm talking about artists putting their own art on buttons.
by eevee 11y ago
I'm not talking about putting someone else's art on buttons. I'm talking about artists putting their own art on buttons.
- mbernstein 11y agoJust so I understand what you're advocating - you're advocating that, if I, an artist, drew a picture of Mario from Super Mario Brothers, I should be able to sell that picture on some sort of physical media (button, pin, etc)?
- eevee 11y agoWhy not? It's your work. You can't really be competing with Nintendo, because they can't create that same picture, because they don't employ you. Also you are extremely unlikely to be making a material impact on the bottom line of a multi-billion-dollar international media company. Also, this is a thing many people already do, so I'm really advocating that it's fine for them to continue doing it.
- mbernstein 11y agoI don't think the fact they are a multi-billion dollar company has any bearing. If it does - where do you draw the line? Is it always okay regardless of the income of the original creator? It gets stickier when you dive into other types of derivative work. Let's say you write a book and I translate it to Spanish. It's my translation of your story. Based on your framework, is it okay to sell at conferences in paperback form? If not, how is it any different than drawing a character I created and selling it on buttons?
- Dylan16807 11y agoPerhaps a translation would need permission, but a total retelling would be allowed. Can you find any problems with that idea? I look at a translation as like a tracing of someone else's artwork. Not an original drawing of the same character.