3 ms·
This is technically impressive, but as a game console falls flat for action games. The 3 NES games i tried did acknowledge my inputs, but were unplayable due to
by Mithaldu 11y ago
This is technically impressive, but as a game console falls flat for action games. The 3 NES games i tried did acknowledge my inputs, but were unplayable due to three factors:
1. latency
2. lack of tactile feedback from my phone
3. the weird decision to have the d-pad work on a swipe
basis instead of press&hold, which increases input
latency even more and forbids quickly switching input direction
For RPGs and other turn-based games it would probably be fine.
Edit: Just remembered that not all games are action-oriented.
- jdc0589 11y agothis could be pretty cool for multiplayer turn based games. especially if there was mobile app that could easily cast to a TV in the background.
- Lialice 11y agoI recommend trying the games that were specifically developed for AirConsole ;)
- alceufc 11y agoMy first impression was the same as Mithaldu, but then I tried one of the other games and it was more responsive. I think that the NES emulator is bad advertising for your (very nice) product.
- GrinningFool 11y agoI also didn't like the swiping, though had no problem with latency. The swiping does make sense from one perspective - it's hard to hit an exact spot/region on your phone repeatedly without looking at it. Swiping removes the chance you're going to tap in the wrong place/wrong direction. It's a trade-off.
- moilanen 11y agoI assume the reason they went w/ swipe is to around the lack of multi-touch on a browser issue.