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zkz
searching PlanetScale…
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8 ms
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31.
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The free physics textbook
(motionmountain.net)
35 points
by
zkz
17y ago
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9 comments
32.
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Learning quantum mechanics at age 14
(sci.tech-archive.net)
3 points
by
zkz
17y ago
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1 comments
33.
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Bead sort: faster than O(N log N) sort
(en.wikipedia.org)
27 points
by
zkz
17y ago
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19 comments
34.
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Stiff asks, great programmers answer (Torvalds, Norvig, Stroustrup, etc.)
(blog.csdn.net)
5 points
by
zkz
17y ago
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3 comments
35.
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Interview with Steve Ballmer, Microsoft CEO
(activewin.com)
1 points
by
zkz
17y ago
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0 comments
36.
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The Long, Painful History of Time
(naggum.no)
21 points
by
zkz
17y ago
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0 comments
37.
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Gray code at the pediatrician's office
(blog.plover.com)
47 points
by
zkz
17y ago
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11 comments
38.
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The Myth of the Abrasive Genius
(scienceblogs.com)
21 points
by
zkz
17y ago
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5 comments
39.
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by
zkz
17y ago
Glad to know it helped you, thank you!
40.
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by
zkz
17y ago
Sometimes you just read about things you want to learn. At least that's the case of the books I talk about in this thread. For example, I'm driven by the curiosity to understand how some theories of physics work, particularly relativity and
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by
zkz
17y ago
Ah, maybe that's why. When a child I was desperate for books, it was hard for me to get those (I had books, but I read them a lot faster than I could get them, I was always re-reading them). So I guess when I started having money I just sta
42.
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by
zkz
17y ago
Nice rules. I started to do something similar to your "only learn what you fall in love with". For some of the older books I bought once and I never read, now I know I will never read, because now I know better and I know they are garbage (
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by
zkz
17y ago
> If they don't take a good bit of time to read, then you're not doing it right. Thanks, I needed to know this. I was starting to feel silly, thinking "maybe I don't understand them quick enough, people must read them faster or somethin
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by
zkz
17y ago
No, I really like reading them. But it's easy to buy them faster than reading them if reading them takes you so much time (for the hard science ones, not divulgation, fiction, etc.).
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Why are modern scientists so dull?
(beta.technologyreview.com)
25 points
by
zkz
17y ago
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63 comments
46.
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Ask HN: Do you read math & hard science books? How?
68 points
by
zkz
17y ago
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56 comments
47.
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By a Bunch of Nobodies: A Q&A With the Author of The Wikipedia Revolution
(freakonomics.blogs.nytimes.com)
3 points
by
zkz
17y ago
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0 comments
48.
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Homeopathy Awareness Week
(theness.com)
22 points
by
zkz
17y ago
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31 comments
49.
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Rdrr on The Simpsons
(homepage.smc.edu)
3 points
by
zkz
17y ago
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4 comments
50.
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by
zkz
17y ago
Thanks for taking the time to explain this!
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by
zkz
17y ago
Could you explain in more detail? Why do people in 3d simulations and graphics care about the existence of a point where the function value is 0?
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by
zkz
17y ago
Ah thanks
53.
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Knuth: Programs to Read
(web.archive.org)
34 points
by
zkz
17y ago
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7 comments
54.
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by
zkz
17y ago
Two comments: - bug here, the reply button wasn't in your message until I refreshed the page - I agree... I think maths is extremely hackish (maybe not a wikipedia link though)
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by
zkz
17y ago
The key is to make the algorithms and mathematics, not the languages, your tools. Some things never change.
56.
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by
zkz
17y ago
Rather goto 1980
57.
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by
zkz
17y ago
I tried and I'm horrible. I'd really like to be a good musician but I spend my time programming and reading and drawing and writing and not doing music, so I'm not good at that (also I'm naturally awful). I'm a good programmer, but very bad
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by
zkz
17y ago
There is a case when clicking is bad: in some mouseless interfaces like those based on computer vision. I once worked on one of those and had the user freely move his hand over the space to explore some icons (while having a VR headset cove
59.
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by
zkz
17y ago
Yet it works in cat. So you can at least program the solution in C, compile it with cpp, and then use it from inside your C++ program.
60.
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A maverick's apprenticeship: life of Mandelbrot
(math.yale.edu)
1 points
by
zkz
17y ago
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0 comments
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