Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
yconst
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
9 ms
·
31.
▲
by
yconst
12y ago
The fundamental issue is that glass is a blatantly obvious design, with no sophistication whatsoever, one that couldn't even get close to being charmingly anything . It's an ugly stick in front of some (admittedly ugly/geeky
32.
▲
Show HN: YCMatrix, a flexible Matrix library for Objective-C
(github.com)
1 points
by
yconst
12y ago
|
0 comments
33.
▲
by
yconst
12y ago
But it will probably not scale linearly.
34.
▲
Carnegie Mellon Scientists Discover Neural Constraints on Learning
(cmu.edu)
6 points
by
yconst
12y ago
|
1 comments
35.
▲
Drones: A Data Narrative
(madebyfriends.co)
3 points
by
yconst
12y ago
|
0 comments
36.
▲
by
yconst
12y ago
Seems $2k is just one of their milestones... "development is split into milestones on which the features are discussed and decided upon in the mailing list with the help of the community. a funding campaign is then setup for each next
37.
▲
One group controls 51 percent of Bitcoin mining, threatening security sanctity
(pcworld.com)
3 points
by
yconst
12y ago
|
1 comments
38.
▲
by
yconst
12y ago
Very interesting project. Would be great to get some more info on the actual algorithms being used. The about page offers relatively limited info.
39.
▲
by
yconst
12y ago
Think of it this way: you could design your logos etc. using Swift, in interactive mode!
40.
▲
by
yconst
12y ago
I wonder if this brings us one step closer to developing on iOS...
41.
▲
by
yconst
12y ago
This is massive.
42.
▲
by
yconst
12y ago
Some functionality for working with XIBs in an intuitive way would be a great feature. Same for Core Data models.
43.
▲
by
yconst
12y ago
Your last argument, I find it irrelevant. Buttons and links etc. change colours not because of their inability to indicate their function, but to enhance the interactive experience. In most cases you get exactly the same effect with so-call
44.
▲
by
yconst
13y ago
I'd def go for ROTATE-SIDE-DOWN PERSPECTIVE. Clear, concise and intuitive.
45.
▲
by
yconst
13y ago
Dear HN users: If you are even minimally interested in the topics that this post "covers", please, do yourselves a favour and open up any book about machine intelligence instead of reading such uninformed and negligent posts. I
46.
▲
by
yconst
13y ago
Very good point! It's not the reasoning and logic behind regex that would turn a beginner away from it, its the syntax that is being used that often results into expressions turning into impenetrable goo! (thanks for the verbal express
47.
▲
by
yconst
13y ago
Looking this up on Wikipedia reveals it's relationship with the Three Prisoners Problem[1] as well. The solution presented in that case helped me in reasoning about it. [1]: http://en.wikipedia.org/wiki/Three_Priso
48.
▲
by
yconst
13y ago
A little bit more info about the internals of the recognition engine would be welcome. It seems that one needs to manually supply sets of keywords and key phrases?
49.
▲
by
yconst
13y ago
"The shift from procedural to OO brings with it a shift from thinking about problems and solutions to thinking about architecture." Interesting thinking, never thought of it this way.
50.
▲
by
yconst
13y ago
Not even having read the article, I just want to express my disgust towards the often used "up to x" type statistics and their deceptive misguiding nature.
51.
▲
by
yconst
13y ago
Icons look cool, but it seems to me that the constant presence of the hand creates two problems here: 1. It dramatically reduces the clarity of the signs (the dots and arrows), which is actually the part of the icon that DOES guide you (th
52.
▲
by
yconst
13y ago
Looks quite cool and such. But what do you actually do in this game? I mean, in what ways do you interact with your environment?
53.
▲
by
yconst
13y ago
Looks good! What performance gain could be expected when using GPU vs CPU for Deep Learning? It'd be great to get some figures.
54.
▲
by
yconst
13y ago
The new bar is so imposing compared to the rest of the interface.
55.
▲
Assemblage Plus Template
(yconst.com)
4 points
by
yconst
14y ago
|
0 comments