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yannickt
searching PlanetScale…
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10 ms
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31.
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by
yannickt
10y ago
> see: https://www.principles.com/ This is a very, very good read. Thanks for sharing.
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yannickt
10y ago
Click on the "web" link below the HN thread headline. It will direct you to a search page for the article, and the top result will not be paywalled.
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Solving Canada's Innovation Problem
(thewalrus.ca)
2 points
by
yannickt
10y ago
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0 comments
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yannickt
10y ago
16 GB of RAM may not be enough for some classes of professionals - beyond video editing - in the future. Considering these laptops are not upgradable, I think it's legitimate to complain about a 16 GB cap.
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Apple's October TV Surprise
(joe-steel.com)
51 points
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yannickt
10y ago
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47 comments
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yannickt
10y ago
The reason there are fewer decisions is because buildings are way better understood than software. I think buildings are better understood in large part because they are not nearly as malleable. Because software is highly malleable by nat
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by
yannickt
10y ago
There is a great essay by Jack Reeves making a similar point. What Is Software Design? http://www.developerdotstar.com/mag/articles/reeves_design.h... FTA: There is one consequence of considering code as software
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by
yannickt
10y ago
I think the GP was saying KSA is Iran's enemy. Edit: brain failure on my part.
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Canada’s tech sector is hemorrhaging talent [audio]
(canadalandshow.com)
79 points
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yannickt
10y ago
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108 comments
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yannickt
10y ago
Brian Hook wrote about Carmack's productivity here: http://bookofhook.blogspot.ca/2013/03/smart-guy-productivity... It's an interesting read. Previous HN discussion: https://news.ycombinator.c
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yannickt
10y ago
One of the tables has this important piece of information at the bottom: "Amazon's vesting schedule is 5%, 15%, 40%, and 40% over the 4 years" This is a significant deviation from the industry standard, which is to have a one
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by
yannickt
10y ago
Random Walk is great. My favourite books on personal investing are: - "The Four Pillars of Investing" by William Bernstein - "A Random Walk Down Wall Street" by Burton Malkiel - "All About Asset Allocation" by
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yannickt
10y ago
I have been wondering the same thing. Also, Larry Osterman had hinted that Gary Kimura (one of the core 12 who joined Microsoft with Cutler) had an interesting coding style, but I don't think he ever got around to writing about it. I h
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yannickt
11y ago
I am a naturalized Canadian. French is my first language, and I studied and lived in Montreal several years before moving to Toronto. I feel that Toronto, and Ontario in general, does a much better job at integrating immigrants and visible
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yannickt
11y ago
I don't know OP's country of residence, but I believe Vanguard mutual funds are not available in the US - they're not available in Canada at least. Even if one has access to the Vanguard retirement funds, it's still usef
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yannickt
11y ago
Why do you say that the Front National is racist?
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yannickt
12y ago
I enjoyed Yosef Kreinin's take on this. http://yosefk.com/blog/do-call-yourself-a-programmer-and-oth...
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yannickt
13y ago
"Which you will use to buy the latest gadgets, to pay the latest cool service, " I think it is also wrong to generalize like that. There are renters who are disciplined enough to invest most of their "surplus of money"
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yannickt
13y ago
Shaq is no slouch in terms of business savvy either.
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yannickt
14y ago
FTA: "Kennedy said guides are common, but not to the clear and explicit length Carmack went in his guide, and that makes the difference." In my experience, this is not uncommon, especially with C++ codebases. I've seen quite a few style gui
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yannickt
14y ago
There are two things that I dislike about these articles. The first is that they ignore or gloss over the fact that there is no shortage of world class software written without TDD. I also have yet to see any great programmer preach the vir
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yannickt
14y ago
Game Developer Magazine runs a salary survey every year. The average game programmer salary in 2012 was a little north of $90,000. There are game programmers who make much more than that, but it is not the norm. http://www.gamecareerguide.
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yannickt
14y ago
Bungie is not your average studio though. I suspect that their developer salaries are at least on par with the software industry average.
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yannickt
14y ago
My impression after reading "Masters of Doom" was that Carmack never really wanted to be in the licensing business. The main driver behind id's early licensing pursuits was Romero, and although Carmack went along, he did so without enthusia
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yannickt
14y ago
I left it out because its release date hasn't been announced yet.
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yannickt
14y ago
"Maybe 1 game per-year? For a company of around 400 with essentially zero effort/free publishing model that's pretty poor." One game per year is actually pretty good for studio of Valve's stature, especially if you consider that many of th
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yannickt
14y ago
It's not really about power though, it's more about exclusivity and uniqueness. For example, the Wii wasn't as powerful as the 360 or the PS3, but it had a unique control scheme, and exclusive games that took advantage of it at launch. No
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yannickt
14y ago
My 100 MLOC figure is incorrect. The blog post actually states: "With upwards of 50 million lines of code, broad changes to Visual Studio can take some time to fully incorporate." Here's the link: http://blogs.msdn.com/b/visualstudio/archi
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yannickt
14y ago
For what it's worth, I'm currently working on a number of C/C++ projects that amount to ~15MLOC. Visual Studio handles that load just fine.
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by
yannickt
14y ago
I'm pretty sure I've read on an msdn blog that visual studio was 100 million loc total. I would be very curious to know what kind of projects you're working on.
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