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whizzter
searching PlanetScale…
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151.
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by
whizzter
6mo ago
Space (Space-X showed that reusable rockets are feasible), Programmable health (Covid vaccine and remember that mRNA curing that dog?),etc. Sadly, I think there's a risk we might also be heading towards a dark age with few advances sin
152.
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by
whizzter
6mo ago
If they can get Valve/Steam for an OS that handles most games well that could in fact be huge if the pricepoint is a bit lower initially but with plenty of unified RAM (both for AI but also games). That said, gaming laptops cooling iss
153.
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by
whizzter
6mo ago
Don't agree there considering x86 has MODRM, size-prefix(16/32 and later 64bit operand sizes), SIB(with prefix for 32bit), segment/selector prefixes,etc. Biggest difference perhaps where 68000 is more complicated is postincre
154.
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by
whizzter
6mo ago
Right, and I think that is a junction. Had Motorola not been enamoured with the new shiny as a chipcompany and realized that they already had a huge market that just wanted improved performance of their software and pushed 68k improvements
155.
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by
whizzter
6mo ago
Ah, I was under the impression that it had a native chunky mode but it was a built-in C2P routine? Anyhow, seems it was useful (1) when running on stock CD32's but not in conjunction with faster machines. 1: https://forum.am
156.
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by
whizzter
6mo ago
Was it necessarily a dead end? Considering the ways Intel and later AMD managed to upgrade/re-invent x86 that until x64 still retained so much of the x86 instruction encoding/heritage (heck, even x64 retains some of the instructio
157.
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by
whizzter
6mo ago
Iirc interlaced display and 6 bitplanes were a compromise to allow color graphics in 1985 with the memory bandwidths available at the time. If it's a sin or feature can of course be debated but I remember playing games on an Amiga in t
158.
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by
whizzter
6mo ago
As I noted in my other comment (1), in 1985 Amiga OCS bitplane graphics (separate each bits of a pixel index into separate areas) was a huge boon in 2d capability since it lowered bandwidth to 6/8ths but made 3d rendering a major pain
159.
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by
whizzter
6mo ago
I think the turning-point was that flat-framebuffers and plenty of CPU-power for the first time eclipsed specialized 2d hardware (Amiga,Megadrive, Snes, etc). Flat framebuffers and "powerful" CPU's also enabled easier softwar
160.
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by
whizzter
6mo ago
Historically I think the people that first ran into these issues and started talking about this was gamedevelopers even if it flew under the radar for many others since it was an era of less third party engines and code sharing. The motivat
161.
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by
whizzter
6mo ago
Not entirely sure if it's fit the critera but there is usually pops up retro-themed compos for most retro platforms meaning there's natural hardware restrictions (like demos for retro platforms). 8bit like Nes (Nesjam late may
162.
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by
whizzter
6mo ago
Far cleaner, how is testability though?
163.
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by
whizzter
6mo ago
Seems about right then, my guess was about a third for music, classic 128kbps mp3's are at about a meg a minute (960kb/m) so this is at a slightly higher bitrate. Not sure how compressible those parts are but between half and a th
164.
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by
whizzter
6mo ago
Wasn't a member for too long, I think there was some anti-piracy raids around that time that I vaguely remember where some of the fallout for whatever reason was the other guys going over to Fairlight but I were already involved enough
165.
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by
whizzter
6mo ago
30 megs is like 2005 era size :D , obvious that it's realtime stuff (and music is probably a significant fraction?).
166.
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by
whizzter
6mo ago
Razor 1911 and FC are different in that FC was one of those team/friend-groups that depended more on a constellation of people working together and producing until life took them away to other things. Razor, Fairlight and some others b
167.
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by
whizzter
6mo ago
Most full demo (no tech or sizelimit) soundtracks since the early 00s are just mp3 streams or alike, size-coded that have soft-synths or retro categories were singing is an issue due to datasize or hardware power often don't (sometimes
168.
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by
whizzter
6mo ago
Depends on how far they take it, the beauty of precedent is that it applies without the costs of lawyers all the way.
169.
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by
whizzter
6mo ago
Agreed, those early manufacturers/models that experimented more feels more relevant than the more incremental listings of multiple 2000 3000 and 4000 series NVidia GPU's.
170.
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by
whizzter
6mo ago
Recency bias probably, Iirc I think the 3000 and 4000 series did make significant improvements on RTX performance so compared to the 2000 series it's far more useful today.
171.
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by
whizzter
6mo ago
And they include "phase 3 opts" in the phase2 benchmark, so the move to Bun also includes improvements from removing "safeParse". So Node might've been at more than 40% of the performance. It's sad since these
172.
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by
whizzter
6mo ago
I really hope NVidia takes this to court and manages to sue them for a ridiculous amount that sets a precedent.
173.
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by
whizzter
6mo ago
Is this implementation related to the AusweissApp I've seen mentioned before (that reads the cert via NFC from a physical card) or another implementation?
174.
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by
whizzter
6mo ago
Still that huge a regression that affects multiple platforms doesn't sound too neat, did they narrow down the root cause?
175.
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by
whizzter
6mo ago
In the end it's mostly x509 certificates, an ETSI pADES PDF signature for example contains the signing x509 certificate (ETSI specifies extension OID's to the x509 certificates to contain personal numbers, country, etc). The big q
176.
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by
whizzter
6mo ago
Yes of course, a bit tired here since it's nighttime.
177.
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by
whizzter
6mo ago
EU digital identity law to make inter-EU signatures (And authentication) work. As an example, an EU citizen working in Sweden should be able to submit Swedish tax forms whilst living here by using a digital identity from the originating nat
178.
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by
whizzter
6mo ago
Chineese phonemakers exist yet Apple pulls in a significant portion of profits due to their _halo_ allowing them to sell at a higher price point. Tesla had that, all Musk had to do was refrain himself from waving his hand around in that cer
179.
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by
whizzter
6mo ago
Those are mostly end-user or hosting platforms you mention (and their problems), what really makes MS tick is the enterprise platforms. Windows networks, Active Directory,etc. Azure is the continuation of that, those who run AD oftne defaul
180.
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by
whizzter
6mo ago
MacOS "was" big-endian due to 68k and later PPC cpu's (the PPC Mac's could've been little but Apple picked big for convenience and porting). Their x86 changeover moved the CPU's to little-endian and Aarch64 con
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