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westoncb
searching PlanetScale…
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31.
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westoncb
1y ago
I think the community here would find the methodology behind building this of interest. How all-encompassing "vibe coding" has come to be for "developing software with LLMs" is unfortunate imo. I have experimented with v
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Show HN: Laser-Tracer, programmable virtual volumetric vector display
(westoncb.github.io)
1 points
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westoncb
1y ago
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1 comments
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westoncb
1y ago
Location: Tucson, AZ (US) Remote: Yes Willing to relocate: Maybe Technologies: Typescript, node, React, three.js, dabbled with Elixir and Rust, lots of Java a long time ago and a bit of Objective C/Swift Portfolio: https://s
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westoncb
1y ago
SEEKING WORK | USA | Remote's fine I'm basically a jack-of-all-trades software engineer who's done extensive "founding engineer" work in the context of both VC-backed startups and for smaller contract gigs over a pe
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westoncb
1y ago
The main trick is in how you build up it's context for the problem. What I do is think of it like a colleague I'm trying to explain the bug to: the overall structure is conversational, but I interleave both relevant source chunks
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westoncb
1y ago
I was blown away by some debugging results I got from o3 early on and have been using it heavily since. The early results that caught my attention were from a couple cases where it tracked down some problematic cause through several indirec
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westoncb
1y ago
I’m pretty happy with Zed for development. I do plan on developing custom tooling around my style of workflow, but it’s not going to be part of an IDE.
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westoncb
1y ago
I spend so much time just finding/moving context pieces around these days i bought a physical macro pad and have been thinking about designing some software specifically to make this quicker, basically like rapidly finding/selecti
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westoncb
1y ago
The trick to this is you've got to talk to them and share this information in the same way. I can give an example. These days my main workflow is as follows: if I have some big feature/refactor/whatever I'm going to work
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westoncb
1y ago
Location: Tucson, AZ Remote: Yes Willing to relocate: Unlikely Technologies: LLMs, agents, javascript, many other things in the past Résumé/CV: https://www.linkedin.com/in/weston-beecroft-b4a98054/
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westoncb
1y ago
That's awesome, and almost certainly an Unreal Tournament reference (when you chain enough kills in short time it moves through a progression that includes "megakill" and "ultrakill").
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westoncb
1y ago
I think it might just be about distribution. Grok gets a lot of interesting opportunities for it over X, then throw in the way people reacted to new 4o image gen capabilities.
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westoncb
2y ago
I was correcting this: "MCP is, realistically speaking, the extension API for Claude Desktop and Cursor".
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westoncb
2y ago
This is mistaken. It was effectively true until recently but all kinds of people are building things with it now. This article is likely on HN today because there has been a surge of general interest lately. Here's another example: ht
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westoncb
2y ago
Author here. This is a bit of an unusual project, but I can break down the gist of it in two main pieces. The first is a new web-based, real-time nonlinear optics simulator for the situation of light propagating within a reflective cavity w
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westoncb
2y ago
Yep, it'll take me a minute, but on it. Thanks!
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westoncb
2y ago
Thank you! I'll take a look at the video—haven't seen it yet but I'll take a look in minute. Some more background on the project in this tweet: https://x.com/Westoncb/status/1879689465360445834
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Show HN: Real-time nonlinear optics simulation (JS/GLSL)
(github.com)
46 points
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westoncb
2y ago
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12 comments
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westoncb
2y ago
Cool idea. It's a bit like what happens in human brains when we develop expertise at something too: start with general purpose behaviors/thinking applied to new specialized task—but if that new specialized task is repeated/im
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westoncb
2y ago
I actually do think this is a legitimate concern, but at the same time I feel like when higher-level languages were introduced people likely experienced a similar dilemma: you just let the compiler generate the code for you without actually
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westoncb
2y ago
I've explored both Zed and Cursor recently and have ended up preferring Zed by a fair margin. Unfortunately their documentation is lacking, but the tool has a pretty coherent design so it's not too bad to figure out. This blog pos
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westoncb
2y ago
Plus even if you have the assets themselves they're likely useless without the game's original proprietary software for interpreting them.
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Languages for LLMs to Think In
(twitter.com)
2 points
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westoncb
2y ago
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0 comments
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westoncb
3y ago
I think this is an important perspective. It helps clarify prompting as well because, used in a certain way, they are effectively natural language specification of constraints which have the effect of 'partially configuring' the n
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westoncb
3y ago
I'm using supermaven these days. Big enough context to understand my full codebase well (I am often working on relatively small projects though), and it's super fast. They trained a custom model, I believe on edit sequences. These
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westoncb
3y ago
This looks super nice :) love it
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westoncb
3y ago
How people define "new" varies a lot in this context. I've spent a lot of time talking with ChatGPT exploring interdisciplinary ideas and while I think it frequently says things that qualify as new, I've only run into on
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westoncb
3y ago
That was not muddy, but it's not the kind of scenario where muddiness shows up.
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westoncb
3y ago
Would be awesome if it is solved but seems like a much deeper problem tbh.
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westoncb
3y ago
I'm not saying it applies to the new architecture, I'm saying that's a big issue I've observed in existing models and that so far we have no info on whether it's solved in the new one (i.e. accurate recall doesn
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