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w4rh4wk5
searching PlanetScale…
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20 ms
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331.
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by
w4rh4wk5
6y ago
While certainly not as easy as it sounds, but maybe CDPR should just put the source code (of the released) games online and accept contributions.
332.
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w4rh4wk5
6y ago
Something that I feel is missing here is the problem with dead links. Even if the same content is still available on the very same blog, links might change when you decide to change your stack. I might still be able to get around it, but it
333.
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w4rh4wk5
6y ago
If anyone is interested, we had a small utility in one of our C++ code-bases to leverage ADTs where it made sense. Here is the implementation. https://github.com/insieme/insieme/blob/master/code/util
334.
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w4rh4wk5
6y ago
Does anyone else have issues with the sliders?
335.
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w4rh4wk5
7y ago
Done: https://www.youtube.com/watch?v=QZSoVidqV2Q
336.
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w4rh4wk5
7y ago
No, I haven't thought about it, but it makes sense to also provide a video. I'll probably do that tomorrow and link the video in the README. The engine comes with a tiny demo, mainly showing off reflection and refraction. At this
337.
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w4rh4wk5
7y ago
Shameless plug: We created a simple game engine with this technology. I am planning to upgrade it to cross-vendor ray tracing support with the upcoming Vulkan SDK. Cheers. https://github.com/W4RH4WK/Raygun
338.
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w4rh4wk5
7y ago
Have a look at this: https://www.youtube.com/watch?v=xpxVAoXaVgg
339.
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w4rh4wk5
7y ago
I was thinking the same thing. Seems like taste is subjective after all. ^^
340.
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w4rh4wk5
8y ago
Also not OP, but I too dislike Material. My main issue is that interactable controls don't stand out. Sometimes it takes me multiple seconds to recognize a button. Apart from that, I simply dislike the look. It oft reminds me of Window
341.
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w4rh4wk5
8y ago
Indeed. Thinking about Battlefield 1942, there were servers with 128 players, lots of vehicles and it ran perfectly fine. Guess most people just did not experience games like these the way we both did.
342.
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w4rh4wk5
8y ago
Has anyone compared this to dhex, hexer, or ht?
343.
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w4rh4wk5
9y ago
For reference, this was has been presented by Mathias Payer at 32c3. https://youtu.be/n_tpc7bvPXU?t=2643
344.
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w4rh4wk5
9y ago
Source? License? Pricing? ... No? close tab
345.
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w4rh4wk5
9y ago
Web Browser: Firefox Email Client: Thunderbird Terminal: Terminator IDE: none File Manager: nemo Basic Text Editor: Gedit IRC/Messaging: Hex-Chat, Empathy PDF Reader: Okular Office Suite: Libreoffice Calendar: Thunderbird Video Player:
346.
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w4rh4wk5
9y ago
I often consider that in languages like Python or Haskell. There you can easily do this in very few lines of code and with limited scope (inner function, Haskell's where). In C this is often too much overhead in my opinion.
347.
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w4rh4wk5
9y ago
I support the statement that comments should explain why something is done and not how something is done, in general. See my other reply why I chose to do it like this.
348.
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w4rh4wk5
9y ago
Of course you can omit the comments in the body of the function. Yet I do not think they are "just noise". In my point of view they help with two things when going over the code: First they reduce the cognitive load, second they h
349.
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w4rh4wk5
9y ago
I fully agree with you. Here is how I'd write the first example. Note that I don't know anything about SQLite and that I may have introduced typos. The comments 'resize ...' are just place holders. https://gis
350.
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w4rh4wk5
9y ago
Can't people just move on and use AIMP?
351.
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w4rh4wk5
9y ago
For the sake of it, I have created something slightly similar in the past which is currently rewritten in my spare time. It is not finished yet, but I can show you an example. Of course, I have the code for it online. Example: https:/
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w4rh4wk5
9y ago
May I ask, do you have any useful references on how to write strict, efficient Haskell code. Or at least some Do/Don'ts?
353.
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w4rh4wk5
10y ago
There is a well designed tutorial on Youtube, helped me a lot to get started. https://www.youtube.com/playlist?list=PL6D474E721138865A
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w4rh4wk5
10y ago
Author of [3] here, you are right, I do skip the what & why, on purpose. I think there a far better places to learn about the whole spyware / telemetry and privacy topic, even better than the original article. [3] is made for admin
355.
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w4rh4wk5
10y ago
This is reason enough: https://notepad-plus-plus.org/news/notepad-plus-plus-leaves-...
356.
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w4rh4wk5
10y ago
c = checkout d = diff ds = diff --staged l = log --all --graph --oneline --decorate s = status --short --branch g = grep --break --heading --line-number ff = merge --ff-only puff = pull --ff-only purr
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Set of Powershell Scripts to Debloat Windows 10
(github.com)
2 points
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w4rh4wk5
11y ago
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0 comments
358.
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w4rh4wk5
12y ago
i have a sony bravia at home and using its interface with the provided apps simply sucks. it's slow and cumbersome, while in contrast it's so easy to plugin a PC with wireless keyboard / controller / remote and just use
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w4rh4wk5
12y ago
"copy what's good, improve what's not"
360.
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w4rh4wk5
12y ago
"Hackpad has been acquired by Dropbox." closes tab
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