Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
vortico
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
28 ms
·
271.
▲
by
vortico
7y ago
Perhaps, but in the GitHub issue form, it says "Attach files by dragging & dropping, selecting or pasting them." so I'd just be mirroring the UI text.
272.
▲
by
vortico
7y ago
https://raw.githubusercontent.com/VCVRack/Rack/v1/.github/IS...
273.
▲
by
vortico
7y ago
For small projects, sure. The probability that a bug will be reported is number of users * prominence of bug * the "reportability easiness" reported in your article I have an open-source project with 100k active users, an
274.
▲
by
vortico
7y ago
That's one of the main goals of the GPL. "Viral" or "copyleft" is the more common term.
275.
▲
by
vortico
7y ago
You can have WYSIWYG with HTML. You just have to use pixel values for everything and assume some fixed pixel width of your application. Flash can rescale also, but it runs into the same layout/rescaling problems as you do with HTML.
276.
▲
by
vortico
7y ago
I've often heard that about 1% of radio static is contributed by background radiation.
277.
▲
by
vortico
7y ago
The article forgets to answer the question in the title, but the answer is simple. Pink noise has more bass, and the color pink has more lower frequency light. Red noise has even more bass because red light is even lower frequency. Blue and
278.
▲
by
vortico
7y ago
- Ah, I see. Does there always exist a velocity `v(theta)` that will make the bullet hit you in the back after one orbit? A slightly different question, but if you shoot a bullet perpendicular to the moon's surface at any speed (as lon
279.
▲
by
vortico
7y ago
Reading this made me wonder a few physics questions. - If you shoot a gun on the moon, will it return to your location from the behind, no matter what angle you shoot it? - The escape velocity of the moon is 2.38km/s. Is this the veloc
280.
▲
by
vortico
7y ago
Without a compass, it seems like this would cumulate error in less than a mile that would make it useless for navigation. A turn or two of one wheel would make the doll point in the opposite direction, yet driving over rough terrain for a m
281.
▲
by
vortico
7y ago
Great! Now take what you've told me, and put it in some form on your website. That will help people in the future know the details of the service you're offering. Perhaps even elaborate more on 1) who will find your service useful
282.
▲
by
vortico
7y ago
This doesn't make any sense. What's so hard about if (CONFIG.registerEnabled) { ... } Surely there are harder things when programming a web app... like appending to a list or generating a random number.
283.
▲
by
vortico
7y ago
Qutebrowser ( https://qutebrowser.org/ ) is a keyboard-driven browser written by Florian Bruhin (aka The Compiler) similar to dwb and Vimperator/Pentadactyl and based on the QtWebEngine.
284.
▲
Current qutebrowser roadmap and next crowdfunding
(lists.schokokeks.org)
3 points
by
vortico
7y ago
|
2 comments
285.
▲
by
vortico
7y ago
In theoretical computer science, you're somewhat right. Constant reductions aren't as interesting as complexity reductions but still worth publishing papers on of course. In mathematics, it's common to get 10^9 constant spe
286.
▲
by
vortico
7y ago
I was working with a research team at UCLA and we used Wolfram Mathematica to process our results. In Mathematica, pretty much any object can be a variable name. You can drag a JPEG of Kim Jong-un into Mathematica and integrate an expressio
287.
▲
by
vortico
7y ago
Good question. 1) A MacOS virtual machine is probably illegal. 2) I need to test the builds on all three machines, and VMs don't handle OpenGL, USB drivers (e.g. for MIDI controllers), and audio drivers very well or at all. 3) I need t
288.
▲
by
vortico
7y ago
My subscription is about to run out in a few months, so I'll let it expire and test this, as it would save a bit of money, and a continuous Apple Developer membership isn't necessary in order to sign apps infrequently.
289.
▲
by
vortico
7y ago
Currently the most difficult and most time consuming step in the release checklist is finding space on my desk for three laptops so I can use them all simultaneously. Releasing only takes 1-3 hours, and I unfortunately wouldn't want to
290.
▲
by
vortico
7y ago
Can you explain how your ./deploy.sh script forks onto three laptops (Windows/Mac/Linux) and "plays around" with the installers/build a bit to make sure it works? I obviously can't release builds that don&
291.
▲
by
vortico
7y ago
No it's not.
292.
▲
by
vortico
7y ago
Here's a somewhat redacted version. `m` is my alias for `make`. - Finalize source - Legal check `LICENSE-dist.txt` - Update `CHANGELOG.md` - Bump version in `Makefile` and `Core.json` - Commit "Bump versi
293.
▲
by
vortico
7y ago
I keep a release TODO list and about 50% of every release, I fuck up and need to add something to the list. It's about 40 items long now (containing various terminal commands and activities), which includes making sure manual entries,
294.
▲
by
vortico
7y ago
Do you have a source of this? I was unable to notarize my software with my free Apple Developer ID account, so I paid $100 this year. This question ( https://forums.developer.apple.com/thread/121113 ) seems to be answere
295.
▲
by
vortico
7y ago
"Beginning in macOS 10.15, notarization is required by default for all software." https://developer.apple.com/documentation/security/notarizin... Notarization requires that the software is signed with a
296.
▲
by
vortico
7y ago
Because the "number of platform users" is very low (say 0.2-2% for professional users). I explained that above. >Are you going to drop support for the Mac? Probably not, but I might begin charging 20% more for Mac versions of t
297.
▲
by
vortico
7y ago
If my customers wanted this, I would gladly budget for it. But nobody has asked for this, even when I bring it up. The reason (I imagine) is that people use my software in professional/home studios where you typically have a dedicated
298.
▲
by
vortico
7y ago
Yes, platform-specific expenses are 10x on Mac vs. Linux and Windows. I said nothing about ROI. You're confusing that with platform-specific expenses. ROI of platform = number of platform users * price - "platform-specific expense
299.
▲
by
vortico
7y ago
It's always true that software must have a maintenance budget due to changing user markets. My point is that compared to Windows or Linux, Mac is very expensive to maintain software for. If your software has mostly cross-platform cod
300.
▲
by
vortico
7y ago
It's nonsense because it didn't exist before. Imagine you're a long-time user of my software. You upgrade your operating system (because's Apple's marketing tells you to) and find that my software doesn't work
More ›