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virtuallyvivek
searching PlanetScale…
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31.
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by
virtuallyvivek
7y ago
Had to Google "Field of Dreams" haha. Love the term. Yeah classic marketing strategies of pitching value and getting an entire team to buy in is no longer going to work for communications products like these... It's all about
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by
virtuallyvivek
7y ago
Glad you liked it, gumby! Stay tuned for similar experiments to promote adoption. :)
33.
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by
virtuallyvivek
7y ago
Of course! Stay tuned for more updates :)
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by
virtuallyvivek
7y ago
Yep - definitely helps to build up a feeling of attachment and delight to the product :)
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by
virtuallyvivek
7y ago
Haha, thanks! From what people have been telling us - naming the problem definitely helped to frame the problem better.
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by
virtuallyvivek
7y ago
We see a drastic improvement in engagement when even 2 people are in the team. That's by far the best. Of course, in longer tail usage patterns, the more users that we have, the higher engagement we normally see.
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by
virtuallyvivek
7y ago
Thanks! Not sure - but I really think more communication and collaboration products should try out more out-of-the-box engagement features like games.
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by
virtuallyvivek
7y ago
Yes! In the article, we mentioned that we were considering collectible avatars to include into the game. Some out-of-the-box ideas include extending our Spotify integration to audio channels so people can collaboratively play music together
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by
virtuallyvivek
7y ago
Thanks for the compliment! We just pushed it out, but after a few days we'll update the blog post to reveal some interesting insights. Stay tuned :)
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I built a game into our B2B product
(pragli.com)
81 points
by
virtuallyvivek
7y ago
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28 comments
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Why you should host virtual office hours for your remote team
(blog.pragli.com)
17 points
by
virtuallyvivek
7y ago
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0 comments
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We are frustrated with asynchronous communication for remote teams
(blog.pragli.com)
2 points
by
virtuallyvivek
7y ago
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0 comments