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vg_head
searching PlanetScale…
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9 ms
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31.
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2D Graphics Primitives (2009) [pdf]
(mare.ee)
1 points
by
vg_head
4y ago
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0 comments
32.
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by
vg_head
4y ago
I am curious as well. Unfortunately there's not a lot of info out there. It's a bit weird to me that the repo says it's a CPU renderer, but most of the code seems to use the GPU (with rust-wgpu). With so little documentation
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Forma: The parallel CPU vector renderer
(fuchsia.googlesource.com)
3 points
by
vg_head
4y ago
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2 comments
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SVG2 Mesh Gradient rendering in Haskell (2016)
(twinside.github.io)
3 points
by
vg_head
4y ago
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0 comments
35.
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Coons Patch Mesh Gradients in SVG (2012)
(tavmjong.free.fr)
2 points
by
vg_head
4y ago
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0 comments
36.
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Essentials of Compilation
(github.com)
3 points
by
vg_head
5y ago
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1 comments
37.
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Logic and Proof
(leanprover.github.io)
1 points
by
vg_head
5y ago
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0 comments
38.
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Elements of the Theory of Computation (1997)
(pearson.com)
8 points
by
vg_head
5y ago
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0 comments
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Massively-Parallel Vector Graphics (2014)
(w3.impa.br)
2 points
by
vg_head
5y ago
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0 comments
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The Unreasonable Effectiveness of JPEG: A Signal Processing Approach
(youtube.com)
1 points
by
vg_head
5y ago
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0 comments
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Thinking with Types – Type-Level Programming in Haskell (2019)
(thinkingwithtypes.com)
3 points
by
vg_head
5y ago
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0 comments
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Asynchronous I/O and coroutines for smooth data streaming (Meeting C++)
(youtube.com)
1 points
by
vg_head
5y ago
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0 comments
43.
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Correctness Proofs for Device Drivers in Embedded Systems (2010) [pdf]
(cs.utah.edu)
2 points
by
vg_head
5y ago
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0 comments
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Sol – An MQTT broker from scratch (2019)
(codepr.github.io)
3 points
by
vg_head
5y ago
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0 comments
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Resolution Independent Path Rendering of Dynamic Geometry
(diva-portal.org)
1 points
by
vg_head
5y ago
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0 comments
46.
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Types and Programming Languages (2002)
(mitpress.mit.edu)
147 points
by
vg_head
5y ago
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28 comments
47.
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by
vg_head
5y ago
I am really interested in your research related to vector graphics!
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C++ Annotations
(icce.rug.nl)
2 points
by
vg_head
5y ago
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0 comments
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Introduction to Mathematical Logic
(researchgate.net)
1 points
by
vg_head
5y ago
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0 comments
50.
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by
vg_head
5y ago
Paper is from 2019, and the original title is "Hierarchical Rasterization of Curved Primitives for Vector Graphics Rendering on the GPU", I had to adapt the title and omit the year because it would have been too long
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Hierarchical Rasterization of Curved Primitives for Vector Graphics on the GPU [pdf]
(arbook.icg.tugraz.at)
3 points
by
vg_head
5y ago
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1 comments
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Eigenvalue computation in the 20th century (2000)
(sciencedirect.com)
1 points
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vg_head
5y ago
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0 comments
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A Functional Description of TEX's Formula Layout (1997) [pdf]
(people.eecs.berkeley.edu)
1 points
by
vg_head
5y ago
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0 comments
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The Proof Theory Blog
(prooftheory.blog)
1 points
by
vg_head
5y ago
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0 comments
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A Generic Framework for Physical Light Transport
(ssteinberg.xyz)
2 points
by
vg_head
5y ago
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0 comments
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Computing Minimal Surfaces with Differential Forms
(cseweb.ucsd.edu)
3 points
by
vg_head
5y ago
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0 comments
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Optimising pointer subtraction with 2-adic integers (2010)
(blog.sigfpe.com)
1 points
by
vg_head
5y ago
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0 comments
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Reconstructing Pong on an FPGA (2012) [pdf]
(www1.cs.columbia.edu)
3 points
by
vg_head
5y ago
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0 comments
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A Unifying Abstraction for Async in C++ (2019)
(youtube.com)
1 points
by
vg_head
5y ago
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0 comments
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We Make a std:shared_mutex 10 Times Faster
(codeproject.com)
8 points
by
vg_head
5y ago
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4 comments
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