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ubavic
searching PlanetScale…
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31.
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by
ubavic
3y ago
Tangential: Your Fourier Cuboid is very cool project. I have added it to awesome-interactive-math [1] list. [1]: https://github.com/ubavic/awesome-interactive-math/
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Show HN: I made a resistor calculator with TS+React
(ubavic.rs)
20 points
by
ubavic
3y ago
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9 comments
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New Extractivism (2020)
(extractivism.online)
1 points
by
ubavic
3y ago
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0 comments
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Show HN: Signal Generator Written in Go
(github.com)
2 points
by
ubavic
3y ago
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0 comments
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Aviation Instruments in LaTeX
(github.com)
4 points
by
ubavic
3y ago
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0 comments
36.
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Don't worry, your Parser is a functor
(blog.ubavic.rs)
40 points
by
ubavic
3y ago
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59 comments
37.
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by
ubavic
3y ago
Hmm, I always disliked coordinate approach to (multi)linear algebra. To me, the notion of a tensor product clicked with the following definition: Tensor product v₁⊗v₂ of vectors form V is bilinear form on the dual space V* defined by v₁⊗v₂(
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by
ubavic
3y ago
A little off-topic: I am seeing the same design in 1/3 of links that get to to HN front page. The design is clearly a copy of the Vercel's design (and maybe they stole it from somewhere else). The same typography, gradients, borde
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Ada Kaleh: The Story of an Island (2016)
(thewhitereview.org)
1 points
by
ubavic
3y ago
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0 comments
40.
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by
ubavic
3y ago
Hey everyone, If you are in Belgrade you will maybe interested into Decentrala ( https://dmz.rs ). Decantrala is a new tech-community/hackerspace organized around idea of decentralization and knowledge sharing. We try to orga
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Lambda Calculus and Differential Geometry
(blog.ubavic.rs)
1 points
by
ubavic
3y ago
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0 comments
42.
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by
ubavic
3y ago
I enjoy Go so much. It is almost perfect language for getting things done, but I still can't understand some design choices. Does someone knows why Go uses env variables (like GOOS and GOARCH) instead command line arguments?
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2D Inverse Fourier Transform Playground
(monman53.github.io)
3 points
by
ubavic
3y ago
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0 comments
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Restoring Addresses with Haskell
(blog.ubavic.rs)
2 points
by
ubavic
3y ago
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0 comments
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The Egison Programming Language
(egison.org)
99 points
by
ubavic
3y ago
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70 comments
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by
ubavic
4y ago
Cool, thank you for sharing. I am interested in simulators, especially in simulators of analogue circuits. Do you have any recommendations on where to start reading about algorithms that lie at the core of simulators? Also, how was the expe
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Chaos Game
(ubavic.rs)
1 points
by
ubavic
4y ago
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0 comments
48.
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The Unreasonable Shittines of Duolingo
(blog.ubavic.rs)
3 points
by
ubavic
4y ago
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0 comments
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by
ubavic
4y ago
For anyone that wants to try this type of coding, I would recommend just to start. Pick your favorite language and just start drawing things. You will often need some thing that you don't know, but you will learn as you go. It often fe
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Bringing MathML back to Chromium
(igalia.com)
181 points
by
ubavic
4y ago
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75 comments
51.
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by
ubavic
4y ago
Sentence 'Therefore, a programming language such as Haskell has only functions taking one argument.' is a little bit misleading. Haskell perfectly fine handles multi-argument functions. It even has functions `curry` and `uncurry`
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by
ubavic
4y ago
After two years of teaching Haskell to highschoolers, I will complete my notes and release them as a proper web book. While working on content I also wrote (in Haskell ofc) a compiler for custom markup (something like Pandoc). The book will
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by
ubavic
4y ago
Even if LaTeX3 brought some nice things to the TeX world, TeX programming is every year lagging more and more behind modern programming languages and practices. SILE has a long way to go before it can compete with math-heavy publications ma
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by
ubavic
4y ago
From my experience, in literature you will usually found (external) direct sum of spaces defined as Cartesian product. But as comment before `Proposition 6.1` says, there is a bijection between definition from book and 'standard'
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GCLC, tool for visualizing geometry, is now open source (2020)
(poincare.matf.bg.ac.rs)
2 points
by
ubavic
5y ago
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0 comments
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Hyperbolica is now available on Steam
(store.steampowered.com)
3 points
by
ubavic
5y ago
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1 comments
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by
ubavic
5y ago
I always wanted to start with generative art and this seems like a perfect starting place. Question for people that already do generative art: what library (framework) do you recommend? I know a little bit about GLSL but I know it is limiti
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by
ubavic
5y ago
Mathematics. Of course, mathematics will continue to develop in unimaginable directions, but the “base” notions in math will stay the same. I am talking here about notions of relation, function, group, vector space, tensor, category, measur
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Rio Tinto’s past casts a shadow over Serbia’s hopes of a lithium revolution
(theguardian.com)
2 points
by
ubavic
5y ago
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0 comments
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The Linux Kernel (2003)
(win.tue.nl)
1 points
by
ubavic
5y ago
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0 comments
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