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tobiu
searching PlanetScale…
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24 ms
·
151.
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by
tobiu
7y ago
Took the time to write an intro guide, explaining the web worker setup and the json based virtual dom. Feedback greatly appreciated! Thanks & best regards, Tobias
152.
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Concept / Introduction guide for neo.mjs – The webworkers driven UI framework
(github.com)
1 points
by
tobiu
7y ago
|
1 comments
153.
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Contributors wanted: multi-threading UI framework
(github.com)
2 points
by
tobiu
7y ago
|
0 comments
154.
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JavaScript classes: state management v2
(medium.com)
3 points
by
tobiu
7y ago
|
0 comments
155.
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Multi-threading based RealWorld example app
(github.com)
2 points
by
tobiu
7y ago
|
0 comments
156.
▲
by
tobiu
7y ago
updated version
157.
▲
Show HN: Neo.mjs Online Examples
(neomjs.github.io)
1 points
by
tobiu
7y ago
|
1 comments
158.
▲
by
tobiu
7y ago
I would like to highlight the neo.mjs framework once more. First of all, thanks a lot for making it a top story on december 14th! A lot has changed since then: Chrome v80 got released => the neo dev mode online examples no longer require
159.
▲
Show HN: Neo.mjs, the webworkers driven UI framework
(github.com)
8 points
by
tobiu
7y ago
|
4 comments
160.
▲
by
tobiu
7y ago
Now featured in "The Startup". Feedback appreciated!
161.
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JavaScript Classes: State Management
(medium.com)
1 points
by
tobiu
7y ago
|
1 comments
162.
▲
JavaScript Classes: State Management
(medium.com)
1 points
by
tobiu
7y ago
|
0 comments
163.
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Chrome v80 release: JavaScript module support for workers
(medium.com)
1 points
by
tobiu
7y ago
|
0 comments
164.
▲
by
tobiu
7y ago
https://medium.com/@tobiasuhlig/how-to-create-your-first-neo...
165.
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Show HN: Neo.mjs Workspace
(github.com)
2 points
by
tobiu
7y ago
|
1 comments
166.
▲
by
tobiu
7y ago
More details here: https://medium.com/@tobiasuhlig/release-announcement-npx-neo...
167.
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Show HN: Create a new neo.mjs app with the 1-liner npx neo-app
(github.com)
2 points
by
tobiu
7y ago
|
1 comments
168.
▲
by
tobiu
7y ago
A quick heads up: Working on the "neo-app" package and planning to get it done by January 2nd. Then you can create new neo.mjs apps with a 1-liner npx script.
169.
▲
Best of JavaScript #82
(weekly.bestofjs.org)
1 points
by
tobiu
7y ago
|
0 comments
170.
▲
by
tobiu
7y ago
to be more clear: this ticket got created 4 years ago.
171.
▲
by
tobiu
7y ago
In case you care about Firefox not falling behind completely, please add some weight here. Thanks & happy holidays! Tobias
172.
▲
Implement Worker Modules
(bugzilla.mozilla.org)
25 points
by
tobiu
7y ago
|
4 comments
173.
▲
by
tobiu
7y ago
In case you care about Safari not falling behind completely, please add some weight here. Thanks & happy holidays! Tobias
174.
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Worker should support ES6 modules
(bugs.webkit.org)
3 points
by
tobiu
7y ago
|
1 comments
175.
▲
by
tobiu
7y ago
They are not too hard to find. I would use this one as a starting point: https://github.com/neomjs/neo/tree/dev/docs/app/view (since the docs app UI is written using neo.mjs). On the repo you h
176.
▲
by
tobiu
7y ago
I would like to highlight a new implementation of the Gothinkster Real World App (Conduit), which runs inside a separate thread (web worker). The documentation views for this app are getting created automatically.
177.
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Show HN: neo.mjs Real World example app (Conduit)
(github.com)
3 points
by
tobiu
7y ago
|
2 comments
178.
▲
by
tobiu
7y ago
I still owe you the project vision. There we go: https://github.com/neomjs/neo/blob/dev/.github/VISION.md
179.
▲
by
tobiu
7y ago
i would like to add: that neo.mjs is not using TS does not mean that you can not use TS for your app code. in case you really want to, it should be possible. i recommend to take a look into the ES class system extensions as well, especially
180.
▲
by
tobiu
7y ago
Hi czei002, did you try using the mouse-wheel? (scrollY does zoom, srollX rotates). please let me know in case the performance doing so is not nice. so far neo.mjs is just using input type="range" for sliders, which are ok-ish on
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