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tjelen
searching PlanetScale…
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31.
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by
tjelen
10y ago
This is very nice. I'm experiencing some problems taking the picture directly by the camera (Nexus 5; 6.0.1). It takes a picture but the picture is empty or broken (but still shows up in the gallery). As a workaround, it's possibl
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tjelen
10y ago
This look really great, thanks! Any ideas how to connect it with JSX code? Is it possible to use it with the JSXTransform from React v0.13 or is there any other alternative (and preferably lightweight) JSX transformer that is not Babel?
33.
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tjelen
10y ago
Which is an alpha-version feature of a service that's currently in private beta. Looks great and I'd like to try it out, but currently I can't. (edit: missing word)
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tjelen
11y ago
Thanks for the link. I think that just looking at the "simple" triangle example tells quite a lot about how low-level the API is (at least for me). The source C++ file is >27kB and ~760 LOC..
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tjelen
11y ago
I guess you mean the node_modules folder, where in fact this makes a lot of sense. What OP means is the build folder to which the frontend part of project is compiled.
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tjelen
11y ago
It's kind of surprising to read about the same experience and even reaching exactly the same conclusions. Anyway, I've recently experimented with checking the build directory in only in production/staging branches to avoid co
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tjelen
11y ago
I've found this in the project wiki https://github.com/developit/preact/wiki/Browser-Support
38.
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by
tjelen
12y ago
OK, this is an interesting approach. Here are some notes from reading the source: - Basic model classes: Model and Collection similar to Backbone, but much simplified (no REST-API stuff, validations etc, it's basically just that events
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tjelen
12y ago
Well, I think it should be at least marked as a work-in-progress. Because right now it looks like it's a production-ready framework, and yet people are reporting that it doesn't work on major platforms.
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by
tjelen
12y ago
Well, it could be very useful as a more advanced "model" layer in browser-side MVC apps. I'm currently working on something that has a pretty complex data structure and simple JS objects/arrays simply don't cut it.