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thoughtFrame
searching PlanetScale…
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7 ms
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31.
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by
thoughtFrame
5y ago
Somewhat varied but I think some of these may fit your criteria. Programming Erlang by Joe Armstrong Communicating Sequential Processes by Hoare The algorithmic beauty of plants by Prusinkiewicz, Lindenmayer Network Performance Analysis Usi
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thoughtFrame
5y ago
I don't know if I'm not creative enough but what I've read about Forth tells you about the stack, about how to make new words, push arguments and pop to print. But that's it, and I can't figure out how to get things
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thoughtFrame
5y ago
Ciechanowski's work (check Gears and Curves as good examples, but all of them are good) https://ciechanow.ski/archives/ Interactive linear algebra book https://textbooks.math.gatech.edu/ila/
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thoughtFrame
5y ago
As you can see in the other replies, there are many paths that lead to reverse engineering, but I feel like the best way to make the concepts stick is to have "reverse engineer X" be a problem standing in your way (where X is a pi
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by
thoughtFrame
5y ago
Anyone know what resources developers actually used for programming consoles back in the days of the NES/SNES (and even the PSX)? Nowadays we have a lot of resources and open source games, but it's still pretty hard to make good h
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thoughtFrame
5y ago
I'm also curious about this, since in many areas of computing (not only webdev) the old-school guys take some stuff as so obvious that they don't even bother writing about it or explaining it beyond "This is obviously possibl