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thorn
searching PlanetScale…
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31.
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by
thorn
6y ago
Please, refrain from judging people here. I would rather prefer if we talked about this wonderful book that was released for free for our own enjoyment. I cannot even grasp the volume of work that went into this book.
32.
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by
thorn
7y ago
I am always astonished to learn that there are such self-learners in the world. I wonder how it is even possible to have a family and spend whole day building a startup - I cannot imagine that startup work is less than 8 hours a day - and
33.
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by
thorn
7y ago
I would love to if FF could handle Amazon.com without boiling my MBP2013. Is it a bug in FF or just Amazon did not care to optimize their shit? Is there a way to figure out the performance's origin in FF somehow?
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by
thorn
7y ago
Why did it suddenly disappear from HN? I could not see it in first 3 pages. It just was on 23th place of HN front-page.
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by
thorn
8y ago
Oh really. This article has click baity title. All these motivational posts get repetitive. They have very little actionable content in them. Rather than reading advices from the privileged ivory tower of survivors, I better go and read &qu
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Too right it's Black Friday: our relentless consumption is trashing the planet
(theguardian.com)
4 points
by
thorn
8y ago
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0 comments
37.
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by
thorn
11y ago
I wonder what will be response of other manufacturers making phones with Android.
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by
thorn
11y ago
I think this guy completely missed the point. He mixes distractions from real research work. "Being informed" is a vague phrase. Sometimes information consumption is like eating junk food - it can be too much. In case of author, i
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Learning About Cryptography (2006)
(ciphersbyritter.com)
42 points
by
thorn
11y ago
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0 comments
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by
thorn
11y ago
I think author of this article is strangely biased towards dynamic languages. Go is not about shortest programs in the worlds, yes sometimes code is longer than in python. But in Go I can manage code execution and predict memory easier bett
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by
thorn
11y ago
That is the feature of Maverick too, that on 5% of battery, CPU goes into throttle mode.
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by
thorn
11y ago
Awesome job. Sometimes I think why am I not doing something like too. I am fan of DF and always wondered if there would be some visual 3d interface to the game.
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by
thorn
11y ago
I still maintain the piece of backend which I wrote 8-10 years ago using Python and omniORB. Performance of CORBA was critical back then. But I have started to use CORBA for parts where performance and network overhead was not that critical
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by
thorn
11y ago
Huh. My sympathies to Notch. And my disrespect to this kind of news.
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by
thorn
11y ago
Autistic is not something person can choose really or affect. Please learn the words you use.
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by
thorn
11y ago
So, Rust is ready for writing high performant games?
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by
thorn
11y ago
Please suggest 2d engine as nice as Unity ;-)
48.
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by
thorn
11y ago
Nice idea and progression of difficulty. I second this as very good and smooth intro.
49.
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by
thorn
12y ago
Awesome postmortem for an awesome game. This game has so big place in my memories. For anybody making games, this is worth watching.
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by
thorn
12y ago
Thanks, dude! Maybe mobile, but I just wanted to see the reaction on desktop and web. All this game business is new to me. It is my first game and I need to probe the ground a little :-)
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by
thorn
12y ago
Author here. If you have any comments or questions, I am welcome to answer them.
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Show HN: Puzzle game "Nerdy Dwarf" I have just released for free [Unity]
(ysmolsky.itch.io)
5 points
by
thorn
12y ago
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4 comments
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by
thorn
12y ago
There is nothing about developing games in this article! I do not understand why they put such title at all.
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by
thorn
12y ago
It is a good tutorial. But do take it with a pinch of salt, b/c I have already seen some zealots defending this as religion of writing games from scratch as something easy and achievable in short time. It is time consuming and takes lo
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by
thorn
12y ago
What about us, simple mortals who want to learn this exciting language, which changes a lot even now? I spent some time writing stuff on Rust. But it is moving target without no documentation for advanced parts. How do I figure out advanced
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by
thorn
12y ago
Care to expose any good book explaining more modern approach for compilers from the practical point of view (including RD)?
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C++/OpenGL/SDL Game Engine Tutorials for an Absolute Beginner
(reddit.com)
5 points
by
thorn
12y ago
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0 comments
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Solving Tetris in C
(qntm.org)
35 points
by
thorn
12y ago
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6 comments
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by
thorn
12y ago
Sigh. I thought it's bad manner to give links to resource where you cannot read the article without additional actions like sign-up. Also it's not hacker news. I am sorry. But quality of links being promoted here degraded in quali
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by
thorn
12y ago
What about performance aspect? What kinds of games Unity is suited for? I heard that Unity has some troubles keeping up with smooth 60 fps when the number of objects is quite large. Don't want to sound ignorant. Just wondering.
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