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thesash
searching PlanetScale…
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121.
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by
thesash
15y ago
I think that the reason this site is so successful is something that startups often overlook-- content is a key part of UX. Take away the awesome video and the snazzy copy, with the same exact UI and concept, and you'd be left with a servic
122.
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Space Monkey: P2P Dropbox w/ 1TB for $10/mo
(spacemonkey.com)
7 points
by
thesash
15y ago
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0 comments
123.
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by
thesash
15y ago
Intuit's competitor actually has a really elegant design-- there is an air-filled rubber chamber at the bottom that grips on to the top of the device to prevent movement. http://gopayment.com/how_it_works/ That being said, Intuit's UI is
124.
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by
thesash
15y ago
One of my favorite quotes, from Lee Unkrich of Pixar: "We don’t ever finish a film, I could keep on making it better. We’re just forced to release it." http://m.wired.com/magazine/2010/05/process_pixar/all/1 Pixar is such an inspiring com
125.
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Why you should move that button 3px to the left
(designstaff.org)
2 points
by
thesash
15y ago
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0 comments
126.
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by
thesash
15y ago
There was an article on HN in the last year that addressed this, i.e the amount of knowledge required to understand a complex application from distributed software to assembly language, to hardware. I think the title was something about unk
127.
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by
thesash
15y ago
Clickable: http://beta.whatispolymath.com . Curation is huge, especially as the number of available resources continues to increase. In the past few months I've either used or thought about using: http://teamtreehouse.com http://www.ude
128.
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The Next Facebook
(empiricalreality.com)
1 points
by
thesash
15y ago
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0 comments
129.
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by
thesash
15y ago
As a marathon runner, I can confirm that even after running for 10 years, there are still many, many days where it just plain sucks. The real secret is that the hardest days, the ones when you're tired or sick or just not feeling it, are th
130.
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by
thesash
15y ago
I think that one important thing to keep in mind is that user experience is much more than just the interface of the product. Sometimes, a simple shift in metaphor i.e. Hipmunk's gantt chart is enough to substantially improve the UX, but
131.
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by
thesash
15y ago
I bought it, it has some of the nicest interaction design I've seen in an iPhone app, and is worth the 99 cents just to see a product that rethinks some of the interaction metaphors that dominate the platform. I don't see this replacing my
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by
thesash
15y ago
This is so inspiring, especially after having read and followed some of Bret Victor's previous work. You can literally see the progression of his thoughts moving towards this, demonstrating that he really is driven by inventing along the pr
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Modernizr Prefixed addresses the pain of vendor prefixes in css and javascript
(andismith.com)
2 points
by
thesash
15y ago
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0 comments
134.
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by
thesash
15y ago
I think psd versioning is outside of github's core competency. We've used distributed version control for design files, and it really doesnt support a natural workflow. Background syncing just seems much more natural as a solution to the pr
135.
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by
thesash
15y ago
From my response to this comment on the blog: If "swinging for the fences" requires 24/7 work, chances are you're not focused enough, not validating your ideas fast enough, and from my experience, you're probably wasting a huge amount of yo
136.
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by
thesash
15y ago
Unfortunately, the entrepreneurial success story tends to get corrupted by the noisy example set by tech blogs, and pundits glorifying the investment cycle represented by companies like Groupon, Yelp, etc, rather than the quiet success stor
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by
thesash
15y ago
Simple advice, but important. The resume is an important piece simply for consideration, but beyond that, I'm much more interested in a candidate with less impressive education or experience and a stellar portfolio of projects.
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Foursquare updates mobile version of personalized recommendation feature
(blog.foursquare.com)
1 points
by
thesash
15y ago
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0 comments
139.
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Interactive Infographic: Future of Car Sharing
(futureofcarsharing.com)
1 points
by
thesash
15y ago
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0 comments
140.
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Wasted Use: The Problem with Healthcare IT Software
(thesash.me)
2 points
by
thesash
15y ago
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0 comments
141.
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by
thesash
15y ago
How about Facebook? I was among those applauding "The Hacker Way" earlier today, and their manifesto of making money in order to build a better service [ http://www.startuplessonslearned.com/2012/02/hacker-way.html ], but Zynga makes up 12%
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by
thesash
15y ago
You're absolutely right, copying creative ideas is not illegal, and making it illegal wouldn't solve anything. Unfortunately, the reality is that as long as it is possible to make make money by operating unethically (read: forever), busines
143.
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by
thesash
15y ago
This reminds me of the whole Curebit debacle from this weekend. Is outright copying of design/creative/game mechanics illegal? Maybe, maybe not. Is it wrong? Hell yes! What makes me really sad is thinking about how many talented engineers a
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Minimum Viable Values
(thesash.me)
1 points
by
thesash
15y ago
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1 comments
145.
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Shit Programmers Say - YouTube
(youtube.com)
11 points
by
thesash
15y ago
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1 comments
146.
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Ship it as soon as you get the wheels on.
(craigbradford.co.uk)
1 points
by
thesash
15y ago
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0 comments
147.
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Waze: Realtime crowdsourced traffic data
(waze.com)
2 points
by
thesash
15y ago
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0 comments
148.
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by
thesash
15y ago
Thats a really pretty illustration of the concept that "failed" designs are the most important part of the journey to the one that works. They've certainly explored a vast number of disparte approaches, excited to see where it ends up.
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Clear: the todo app with the UI the iPhone was built for
(thenextweb.com)
2 points
by
thesash
15y ago
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2 comments
150.
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by
thesash
15y ago
There is almost a 4th, higher order tool here, one which is implied through each of the three, and that is: determine (and articulate) your values.
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