Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
the_af
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
11 ms
·
181.
▲
by
the_af
4mo ago
I don't think I did. If you follow the spirit of the essay, Ted Chiang suspects Anthropic is being cute with the idea. There's no good reason to suspect consciousness in LLMs, so the null hypothesis must be taken as default . And
182.
▲
by
the_af
4mo ago
> I'm skeptical of AI sentience because we must do our due diligence, not because it's impossible. Skepticism is the only respectful approach because to grant sentience is a step away from granting rights. Thanks for saying t
183.
▲
by
the_af
4mo ago
Got it. I don't think they meet any serious definition of consciousness. And to have created artificial consciousness is such an extraordinary claim (and development if true) that it demands the highest skepticism. I think the goalpost
184.
▲
by
the_af
4mo ago
It's true that what LLMs have achieved is impressive, but it's nowhere near the claim that they are near sentience. That is an extraordinary claims that demands skepticism until the evidence is overwhelming. So far, we seem to b
185.
▲
by
the_af
4mo ago
> He is probably paid to make that argument. This is an absurd take if you know anything about Ted Chiang and his previous writings, both fictional and non-fiction. He is most definitely not intentionally marketing for Anthropic. In fa
186.
▲
by
the_af
4mo ago
Thanks, I'll search for that paper. I admit I'm highly skeptical it will help the case the LLM is "somewhat feeling the rol" like a TTRPG player does. I don't think there's a mind model in the same way a human
187.
▲
by
the_af
4mo ago
The problem with debating this is that it feels as if one were debating between only two positions, "this AI is not sentient/conscious" and "this AI might be". But there are actually a myriad positions in between an
188.
▲
by
the_af
4mo ago
The book is beautiful too, I recommend it.
189.
▲
by
the_af
4mo ago
> Is using steel under heavy stress in bridges a form slavery of an unconscious object? There's no company (or anyone, really) claiming steel is conscious or that they are close to making it conscious.
190.
▲
by
the_af
4mo ago
It's a much weaker argument than the extraordinary assertion that it is conscious, which Anthropic is at least toying with.
191.
▲
by
the_af
4mo ago
> Does Anthropic claim that Claude's conscious? Isn't the argument more that we don't know? I don't know that they are making the actual claim, but they are hinting at it (most likely for marketing/engagement
192.
▲
by
the_af
4mo ago
True, it is making an argument, but a much weaker one than those arguing for consciousness: it's demanding the extraordinary evidence Anthropic's extraordinary claim is making. It's applying Occam's Razor, which does m
193.
▲
by
the_af
4mo ago
"It's important that Claude is happy" is an emotion. But it's begging the question that Claude can be happy at all. If it's pointless to consider whether Claude has subjective emptions, then it's pointless to
194.
▲
by
the_af
4mo ago
> You're assuming that because Claude produces text that appears to express these qualities, Claude must have them. I don't think that's a good assumption Exactly. In fact, assuming it does is ignoring large parts of the
195.
▲
by
the_af
4mo ago
> It's important that Claude is happy, empathic, demonstrates understanding and empathy for the human condition I think you've fallen into the trap the essay describes. Of course Claude cannot be "happy" or "em
196.
▲
by
the_af
4mo ago
But the whole point of the essay is that it's Anthropic that's making the argument (or roleplaying/hinting as if they believed it). Ted Chiang isn't making the argument, he's saying Anthropic making it is misleadi
197.
▲
by
the_af
4mo ago
Thanks. I don't think we disagree all that much, just in how immersive we found SOMA to be (relatively). Re: the lasting consequences in games, the best example I can think of is Undertale. Have you played it? If not, I recommend you d
198.
▲
by
the_af
4mo ago
Thanks for the thoughtful reply. We obviously disagree, but I appreciate your take. > It's not you, it's Simon. And Simon is.. kind of dumb. I strongly disagree with this. Anything that puts me in a first person PoV and lets
199.
▲
by
the_af
4mo ago
> One of the strange entities you can unplug sighs in her last breath, "Why? I was okay. I was happy..." Yes, this is the one that most affects me. She has self-doubt, she wants to be deceived but deep down she knows somethin
200.
▲
by
the_af
4mo ago
Haha, I had to decode what you meant. I think C is absolutely necessary and the game cannot work with it, because this is critical: > Dropping C entirely would lose the confirmation of 'Seeing both sides' The game doesn'
201.
▲
by
the_af
4mo ago
> I enjoyed the game but I think its exploration of the topics was pretty shallow Really? Interesting. I'm a die-hard scifi fan since forever, and of course I know the topic of consciousness and identity are well explored in scifi
202.
▲
by
the_af
4mo ago
Did you unplug the robots with consciousness who still thought they were humans? It always breaks my heart. I don't know what the right choice is. Leaving them be, broken, in their delusion they are on the Ark (or that they've bee
203.
▲
by
the_af
4mo ago
Haha. Inside is a marvelous game.
204.
▲
by
the_af
4mo ago
> You can deny it, or if you ignore it for 30 days the request goes through That's a good measure, but it would fail for the attack scenario in TFA: the attacker claims their account was hacked, so presumably (if the support AI &q
205.
▲
by
the_af
4mo ago
> These lisp guys really get excited over very abstract things. If you say this to an average person on the street they will probably try to run away. Referential transparency is a funny name for a very powerful feature which helps you
206.
▲
by
the_af
4mo ago
This still doesn't contradict the framing of "art vs content".
207.
▲
by
the_af
4mo ago
Context matters. Also, "platform owners" (or advertisers, as another comment puts it) managed to install this term and so most of us use it, so it's no longer just platform owners. Which is why RMS railed against it.
208.
▲
by
the_af
4mo ago
I just love this game. So many good things about it. Not only the one about AI you mentioned, also the issue of consciousness and the self. I simply love how the game tackles this in a way that can only be done with an interactive first per
209.
▲
by
the_af
4mo ago
You seem to be violently agreeing with the parent commenter. What you're saying matches their definition.
210.
▲
by
the_af
4mo ago
User toyg is using the same definition than Richard Stallman (I tried to find the relevant essay but can't; I just remember RMS also pushed back against "content"). Toyg is not making up a new line of thought, this has been a
More ›