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steveruizok
searching PlanetScale…
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31.
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steveruizok
2y ago
We will be!
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steveruizok
2y ago
So cool to hear how many folks are using this with their kids! My own 6yo got it right away when I was prototyping this and that was huge validation. (She quickly moved on to drawing the whole graph herself, combining images etc)
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steveruizok
2y ago
Yeah mobile touch on the text editors isn’t working right and I couldn’t figure it out. But I will figure it out!
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steveruizok
2y ago
That sounds really useful. There's no export yet here apart from images and it isn't something I've thought about much so far. Are there standard formats for these types of workflows?
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steveruizok
2y ago
Oh sorry, that's a toggle in Clerk (our auth provider), it doesn't provide granularity around which are disposable and which aren't. I'll take a look and see whether there's anything I can do short of turning off th
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steveruizok
2y ago
Not immediately! This might turn out to be just a great demo, might be something worth continuing with, really depends on how the next few weeks go. Either way there might be something we can do with the developer community around data endp
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steveruizok
2y ago
Yeah we did a lot of work this summer that was really far out, maybe too far out, and didn't come together as a product. We shipped a lot of it in teach.tldraw.com though. Computer is exciting to me in part because it feels both very w
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steveruizok
2y ago
believe it or not I picked the tldraw name because I already owned the domain (I'd bought it for a different project called telestrator) and it was only weeks later when Francois Laberge complimented the clever name that I noticed the
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steveruizok
2y ago
yep, more news on that soon The core product / pitch is still the same—an SDK for whiteboards and other infinite canvas stuff—and that's what we monetize through licenses. Computer (and our other demos) are basically marketing, R&
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steveruizok
2y ago
Excalidraw is more open source than we are at tldraw! We're both source available on GitHub but Excalidraw is MIT while the newer versions of tldraw are a kind of watermark-ware. (We still have an older MIT version available but not in
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steveruizok
2y ago
So sorry Dustin. We'll have a new version of tldraw with user accounts in a few weeks that should improve things, but until then please no one clear your browser storage
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steveruizok
2y ago
Hey, Steve here from tldraw. We had a bunch of fun putting this together so I'm really happy to see folks enjoying it. I'm not sure where the project is going but I've been waking up for weeks with a fresh "oh christ, we
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steveruizok
2y ago
Hey, sorry for the login. This is a scrappy little experiment that uses the tldraw canvas. You can work with an AI on the canvas and get it to draw stuff using the same elements that you can draw. Honestly the AI is pretty bad at this, howe
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steveruizok
3y ago
toad pond
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A Tale of a LED
(dgroshev.com)
2 points
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steveruizok
3y ago
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0 comments
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Show HN: Draw fast, open source example of realtime drawing-to-image
(github.com)
2 points
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steveruizok
3y ago
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0 comments
47.
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steveruizok
3y ago
Hi, this is Steve from tldraw. This project is a deployment of our open source draw fast repo, see here: https://github.com/tldraw/draw-fast However, we did NOT publish this website! We have no relation it and can’t ma
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steveruizok
3y ago
Click the little Copy icon next to the output iframe.
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steveruizok
3y ago
Yes! If you have a previously generated shape selected, it incorporates the code from that file into the prompt for the next one. i.e. "here's what we had before, here are the notes that came back"
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steveruizok
3y ago
Hey, Steve here from tldraw. This is a toy project with a horrible security pattern, sorry. If you want to run it locally or check out the source, it's here: https://github.com/tldraw/draw-a-ui . You can also see
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steveruizok
3y ago
Hey, this is Steve from tldraw, I was up late last night putting this together. I've added a note next to the input with more info here, but basically: the vision API is so new that its immediately rate limited on any site like this, a
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steveruizok
3y ago
Drawing lines is faster than you think! The perfect-freehand algorithm that I wrote / that canva is using here does not use splines but it does recompute the entire line on every frame. It’s fine at 60fps (and also fine at 120fps) up t
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steveruizok
3y ago
For what it’s worth, perfect freehand (the library I wrote that they’re using for the digital ink) does not use Bézier curves at all to determine the position of points or create the “stroke” polygon that wraps the input points. Curves are
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steveruizok
3y ago
I’m the author of perfect-freehand. It’s a good amount and I found the whole interaction really great: I get to tease library users on twitter to sponsor me, get a bunch of engagement, and give the company the opportunity to sponsor me to g
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steveruizok
3y ago
Embedding fonts isn't really great for SVG exports; either you link to the fonts, in which case the SVGs only load correctly when the user has the font locally or is online, and the CDN is still running; or else you embed them as base
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steveruizok
3y ago
Is there a migration guide?
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steveruizok
4y ago
A infinitely scrolling drawing app. (Give it a few hours for the trolls to get bored.) It should work very very well on your iPad / tablet / pressure sensitive stylus. Built with open source: react, vite, yjs and perfect-freehand.
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steveruizok
4y ago
I actually contributed to Excalidraw, it’s a great project! They also use my ink (MIT licensed perfect-freehand library) for their pen tool. While tldraw mostly grew out of another project of mine (globs.design), I took a lot of inspiration
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steveruizok
4y ago
That’s right, it’s React all the way down. It could render using anything, really; the React rendering part is quite loosely coupled from the main “what needs to be rendered” application layer.
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steveruizok
4y ago
Some opportunities that have come up so far: licensing the engine to commercial products, selling the related services like multiplayer, hosting the experience as an embed, integrations with other services (eg learning management systems),
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