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stevage
searching PlanetScale…
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28 ms
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541.
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stevage
1y ago
Pretty amazing writeup. I didn't really understand why every image is slowly moving around. It says: > Above the box you have an Animate button, which will move the scene around to tease out problems of upcoming algorithms. Movement
542.
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stevage
1y ago
>The difference is that there are corporate alternatives to OSM, and they're popular. I actually think that's probably a good thing for OSM. If OSM was the only game in town, there would be a lot more contention, fighting over
543.
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stevage
1y ago
The annoying thing around here is people cutting off the cords from otherwise functional electrical appliances for the tiny scrap value.
544.
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stevage
1y ago
> Nearly 470 sections of guardrailing were stolen in the last fiscal year alone in L.A. and Ventura counties, costing the state transportation agency $17,000 to replace, the agency said. This implies that the total value to the thieves i
545.
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stevage
1y ago
I think the SQL sense is more that "structured" means "it contains internal structure" (like a tree), whereas a table without JSON is free from additional structure apart from its own table structure.
546.
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stevage
1y ago
I would say that OpenStreetMap is also a pretty good thing on the internet. Maybe not quite as impactful, and I'd say less well run, and rougher around the edges, but it's largely resisted being taken over by evil corporations or
547.
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stevage
1y ago
Yeah, it's clearly a spectrum. For my taste, Chekhov's Gun is too far to the highly-structured and purposeful end of the spectrum. Pure descriptive realism would be too far to the other.
548.
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stevage
1y ago
Looks like this debate is well covered here: https://en.wikipedia.org/wiki/Chekhov%27s_gun
549.
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stevage
1y ago
Not really the key point, but personally as a reader I have always disliked Chekhov's Gun. I like to believe in the world that is being described to me, as if it were real. In the real world, things just exist, they don't necessar
550.
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stevage
1y ago
Thank you!
551.
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stevage
1y ago
>Sending a ping on leaving the page is a pretty contrived example I don't think it's a contrived example. It seems to be one of the main use cases. From the spec: > The main use case for the Beacon API is to send analytics s
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stevage
1y ago
I tried to figure out how much data you can send exactly. It's not very clear from the spec: > If the amount of data that can be queued to be sent by keepalive enabled requests is exceeded by the size of transmittedData (as defined
553.
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stevage
1y ago
Op-ed: No. You don't need Geoserver. The main benefit of using Geoserver is operating a service that provides many different kinds of layers to different users, and being able to manage them through a web interface. Every time I have d
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stevage
1y ago
>What does this mean? Ugh, dumb typo - it was late. I meant "Obviously they'd never use GeoJSON in that use case". > Higher in this post I see a reference to "GeoJSON vector tiles" and I'm curious what th
555.
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stevage
1y ago
It means something very different from your definition.
556.
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stevage
1y ago
Heh, I feel like you're me 8 or 9 years ago, trying to get my head around vector tiles for the first time.
557.
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stevage
1y ago
As far as I know, the design of Mapbox GL JS was very heavily geared towards their own needs of producing high performance maps that would be loaded on millions of devices. Obviously they'd never use MVT in that use case, so they didn&
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stevage
1y ago
Vector tiles are super un-intuitive. They took me a very long time to get my head around, and I still feel shakey on some of the details. FYI you might enjoy this talk I gave a few years back: https://www.youtube.com/watch?v
559.
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stevage
1y ago
I'm not entirely clear on why you had to go all the way to "from scratch". Are there really no libraries in Go that can generate tiles more conveniently? (I've been basically a full time freelance Mapbox consultant for t
560.
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stevage
1y ago
>The spec refers to 4096 tile sizes, but MapLibre seems to use 512 pixels, I think OP is maybe confusing two different things. The 4096 is, IIRC, not "pixels" but rather "units of precision". They are saying that with
561.
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stevage
1y ago
> Its odd that ...the amazing resources of BBC radio ... are often forgotten. > you may need a VPN outside the UK Not that odd, really.
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stevage
1y ago
Would you consider sharing these somewhere?
563.
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stevage
1y ago
I don't know what algorithm is used. Mostly I'm using it in pretty simple situations like working out the distance to the next campsite along a hiking trail.
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stevage
1y ago
Yeah figured out the map marker thing now. Ticking it off didn't really help because it then just switched to the next one. Just one of those things where the default behaviour isn't great and relies on the user to reconfigure.
565.
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stevage
1y ago
I use Osmand a lot. It work well, but I dearly wish they'd improve some UX issues. I always seem to have the map telling me how far it is to some temporary marker I placed months ago that I can't easily work out how to remove. Als
566.
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stevage
1y ago
It's a bit odd in SO's case how easily the fake data can be detected and removed. A company would only really fall afoul of it if they were doing large scale scraping that scooped up SO data alongside a lot of other stuff. Any man
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stevage
1y ago
It's a long scroll down to the bit that responds to the title: > Travelling under 24 hours of daylight definitely changes you. At first it feels like a gift; endless time to explore, hike, fish, and wander without the urgency of sun
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Stack Overflow intentionally includes false data in open data dumps
(meta.stackexchange.com)
9 points
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stevage
1y ago
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2 comments
569.
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stevage
1y ago
Wow, another great writeup. I did a sort of half-arsed version of that here: https://stevebennett.me/2020/01/03/alternative-earth-procedu... I basically took a square grid and then just randomly displaced eac
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stevage
1y ago
What a great write-up. I'd love to see board games use irregular grids, in the way they describe: different cell sizes/shapes suit different kinds of buildings/units.
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