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searching PlanetScale…
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66 ms
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751.
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by
speps
10y ago
The Taichi library linked [1] on HN recently has a MIT licensed APIC implementation here : https://github.com/IteratorAdvance/taichi/blob/master/includ... [1]: https://news.ycombinator.com
752.
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by
speps
10y ago
> There should be a compiler somewhere which combines easy porting with adequate code generation[1] > [1] I'm actually working on this. Anything to share yet? Will it take LLVM IR as input or are you targeting a specific language
753.
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Package Management Sudoku
(web.archive.org)
1 points
by
speps
10y ago
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0 comments
754.
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by
speps
10y ago
For us peasants not trying to sell anything : https://en.wikipedia.org/wiki/Micro_ISV
755.
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Who even calls link_ntoa?
(tedunangst.com)
1 points
by
speps
10y ago
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0 comments
756.
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Complexification – Gallery of Computation
(complexification.net)
2 points
by
speps
10y ago
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0 comments
757.
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speps
10y ago
> Target is getting awfully close to this. With their Cartwheel app you're meant to scan all your items as you shop (so it auto-applies coupons and discounts); but they haven't taken it to the next logical step and allowed you
758.
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by
speps
10y ago
It's a bit strange that some of the items don't include all languages from other items. For example Go doesn't allow "++" inside an expression, it's a statement by itself but that's not mentioned. Anyway,
759.
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by
speps
10y ago
Most game engines for a few years now are using what's called "Physically Based Rendering" (aka PBR). There's a ton of resources on that, including for offline rendering. It does add a lot to make it look realistic, for
760.
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by
speps
10y ago
VCT has been around for a while, it's been integrated into UE4 at some point (Siggraph 2012 here [1]). In the end, the global illumination solutions they've had : * VCT [1], seemed real-time * Indirect Lighting Cache (similar to T
761.
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Euclidea – The Largest Collection of Interactive Geometric Puzzles
(euclidea.xyz)
4 points
by
speps
10y ago
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0 comments
762.
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speps
10y ago
Anyone knows about the fate of SeaMonkey? It's still based on XUL as far as I know and supports a lot of existing Firefox extensions.
763.
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speps
10y ago
> HN users: those PM'ing me for an invitation.... in the FAQ there is a temp code to skip the queue. We'll turn that code off in a day or two. > use the invitation code "zcash" during signup
764.
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speps
10y ago
Never seen this licence before : https://github.com/tahoe-lafs/zfec/blob/master/COPYING.TGPPL... Anyone knows more details?
765.
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by
speps
10y ago
Your app looks so much like Sublime Text that it could just follow the same model: paid closed source app + free open source plugins on a repository maintained by you (like Package Control). As far as I know, Sublime Text is doing pretty we
766.
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Euclidea – The Largest Collection of Interactive Geometric Puzzles
(euclidea.xyz)
3 points
by
speps
10y ago
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0 comments
767.
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The first cryptor to exploit Telegram
(securelist.com)
69 points
by
speps
10y ago
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19 comments
768.
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by
speps
10y ago
Similar to this, except this one has Reddit comments as well : https://embedd.io/
769.
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speps
10y ago
Thanks for the links, I understand the issue a bit more. I am still not convinced it's the right solution though. Why not a compile time option?
770.
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speps
10y ago
In C++11 there is a standard for this : http://en.cppreference.com/w/cpp/language/alignas
771.
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speps
10y ago
Good, one of Go's strength is easy refactoring given that the standard library includes its own parser and syntax packages. If something gets renamed, just write a small script to replace all references...
772.
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speps
10y ago
Relies on Media Source Extensions, pretty widely supported already : http://caniuse.com/#feat=mediasource
773.
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by
speps
10y ago
Previously : https://news.ycombinator.com/item?id=11373435
774.
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speps
10y ago
A most often cited parody British council related to this kind of PSA : http://scarfolk.blogspot.com/
775.
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Ask HN: Archiving Vine? Anyone doing it?
2 points
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speps
10y ago
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0 comments
776.
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speps
10y ago
Does it really work on a train as in the example? Having the GPS work reliably on high speed trains seems like a challenge, more so if you need to rely on cell data connection and everyone having their GPS synchronized properly.
777.
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Seven Pillars of Pretty Code
(perforce.com)
4 points
by
speps
10y ago
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0 comments
778.
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by
speps
10y ago
A game engine is mostly tools, foundations (containers, serialisation), gameplay frameworks (entities, components, AI). This is not a game engine by my definition if it's marketed as "Vulkan only". Also, I have the feeling th
779.
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The Silver Bullet Syndrome
(vimeo.com)
2 points
by
speps
10y ago
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0 comments
780.
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by
speps
10y ago
Usually you don't any interests if you repay the amount in time.
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