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shikaan
searching PlanetScale…
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31.
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Show HN: OSle – A 510 bytes OS in x86 assembly
(github.com)
160 points
by
shikaan
1y ago
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32 comments
32.
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by
shikaan
1y ago
Hey all, As a follow up to my relatively successful series in x86 Assembly of last year[1], I started making an OS that fits in a boot sector. I am purposefully not doing chain loading or multi-stage to see how much I can squeeze out of 510
33.
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OSle – A 510 bytes OS in x86 assembly
(github.com)
8 points
by
shikaan
1y ago
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1 comments
34.
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by
shikaan
1y ago
As a follow up to my relatively successful series in x86 Assembly of last year[1], I started making an OS that fits in a bootloader. I am purposefully not doing chain loading or multi-stage to see how much I can squeeze out of 510bytes. It
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Humble Bundle: Computer Science The Fun Way
(humblebundle.com)
1 points
by
shikaan
2y ago
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0 comments
36.
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by
shikaan
2y ago
If anything, I know people contemplated the opposite (i.e., finding a less hype-driven job) I think it's anyway not a strong reason to leave or stay, at this point. It's still "yet another technology", and I'd be su
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by
shikaan
2y ago
I'd say Vivaldi[0] scratches that itch better for me, without having to sell my soul to the crypto gods. I only wish it did not crash randomly on MacOS a couple of times per week. [0]: https://vivaldi.com/
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by
shikaan
2y ago
This is so cool! I went through similar struggles when I implemented my js emulator last summer (though, admittedly, FPS was never so low there). You just made me wanna pick it up again (:
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A ray caster tutorial in ASCII art
(github.com)
3 points
by
shikaan
2y ago
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0 comments
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Keydex v0.4.0 – A KeePass Terminal Password Manager
(github.com)
2 points
by
shikaan
2y ago
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0 comments
41.
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Ollama Chat – Ollama Chat Interface for VSCode
(github.com)
4 points
by
shikaan
2y ago
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1 comments
42.
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by
shikaan
2y ago
In a long train ride over the weekend I made this little tool to chat with Ollama from VSCode. I don't like AI assisted code completion as I find it distracting, but I like the convenience of not changing windows to look up the signatu
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by
shikaan
2y ago
I built something similar a couple of years back. Glad to see I wasn't alone in my itches https://github.com/shikaan/shmux
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by
shikaan
2y ago
Thanks so much! I am doing something similar to OP in my game engine, but I hand-rolled a font, which is readable but ugly af. This is going to be such a source of inspiration! Do people have favorites from the list?
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by
shikaan
2y ago
I feel this podcast was the first time Rust was sold to me in a way I would buy it, and it was done by the C++ party of this conversation
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A Friendly Introduction to Assembly for High-Level Programmers – Part 3
(shikaan.github.io)
3 points
by
shikaan
2y ago
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0 comments
47.
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A Friendly Introduction to Assembly for High-Level Programmers – Conditionals
(shikaan.github.io)
2 points
by
shikaan
2y ago
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0 comments
48.
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by
shikaan
2y ago
Hey, thanks for the feedback (: The second article is still shaping up, but I felt like publishing it to get some early feedback. What you mention are a couple of the reasons. At this point, I find it too dense (and it was even more so in f
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by
shikaan
2y ago
Thanks for the kind words! Yes, there's more coming. I planned a series of seven articles, the second of which is already out
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by
shikaan
2y ago
Thanks for the comment and for taking the time to read :) I fixed it and it flows much better now
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by
shikaan
2y ago
You got me thinking and I simplified the whole block. Removed the .bss part and just calling what goes in there "data". Thanks once again for the feedback :)
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by
shikaan
2y ago
You are correct. The focus of the series is in on accessibility. Sometimes it comes at the expense of telling the whole story: I was even on the fence on introducing the .bss block, honestly. The article mentions initialized variables, but
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A Friendly Introduction to Assembly for High-Level Programmers
(shikaan.github.io)
286 points
by
shikaan
2y ago
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60 comments
54.
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by
shikaan
2y ago
A game engine for coders. It comes with a set of tool for your IDE (currently only VSCode) where you can draw sprites, compose music, make SFX right next to your code. It's still not in v1, it's also my first "serious" C
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Contentful Acquires Ninetailed
(contentful.com)
1 points
by
shikaan
2y ago
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0 comments
56.
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Ask HN: Who's using Zig in production? For what?
3 points
by
shikaan
2y ago
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0 comments
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Creating a Doom-style 3D engine in C (2015) [video]
(youtube.com)
45 points
by
shikaan
2y ago
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7 comments
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by
shikaan
2y ago
I know it's probably hyperbole, but why > yes, I know, friends don’t let friends use STL, but that is a topic for another discussion ? Are there known shortcomings with the standard library in C++?
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by
shikaan
2y ago
Thanks all (:
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by
shikaan
2y ago
Go newbie here. Can anybody elaborate on this piece of the docs? """ You might be thinking that it would be more usual to have an ops.Add(ColorOp{Color: red}) method instead of using op.ColorOp{Color: red}.Add(ops). It’s like
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