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ronyeh
searching PlanetScale…
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421.
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by
ronyeh
14y ago
I'd love to have this discussion move toward the topics of indie development and marketing. As a solo developer, I find it difficult to do good marketing. I might try doing some giveaways (contests) on my FB page. I find that giveaways on s
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by
ronyeh
14y ago
Thanks! I feel I got pretty lucky with marketing. My best guess is that word-of-mouth has played a big part in the app's growth. People love to show off, and it turns out that Tiny Piano is a fun way to show off something cool to friends. B
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by
ronyeh
14y ago
Tiny Piano was actually my 5th app that I published on the App Store. It turns out that I needed to ship four duds before I happened on a successful app. I also built a few game prototypes that never made it to market. I first tried cocos2d
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by
ronyeh
14y ago
Thanks for your feedback! I'd love to make one (eventually) since I have a Samsung Galaxy Tab 10.1. But right now, I don't have the cycles. I'm looking into getmoai.com to do cross-platform development.
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My iOS app has reached 1 million downloads.
26 points
by
ronyeh
14y ago
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43 comments