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ronaldj
searching PlanetScale…
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121.
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by
ronaldj
17y ago
"The iPhone’s lack of support for Flash is a major inconvenience for both consumers and developers" As a consumer and developer I don't believe this statement is true. If Flash ran like it did on OS X the iPhone might explode. Why do I need
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by
ronaldj
17y ago
So companies are finally realizing that gameplay trumps graphics?
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by
ronaldj
17y ago
I did this for my iPod nano a couple of years ago, it has definitely been a regret.
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by
ronaldj
17y ago
Cocos2d is a 2d library that sits on top of OpenGL ES for the iPhone, it's rather nice.
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by
ronaldj
17y ago
I was looking at the source. I'm interested in the include function. Anyone know how he does that? Is he compiling all of the individual JS files down to one minimized file? If so, what's the best way to do that?