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searching PlanetScale…
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5 ms
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31.
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Launching My Side Project as a Solo Dev: The Walkthrough
(alt-romes.github.io)
5 points
by
romes
8mo ago
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0 comments
32.
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From Side Project to Kickstarter: A Walkthrough
(alt-romes.github.io)
1 points
by
romes
8mo ago
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0 comments
33.
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From Side Project to Kickstarter: A Walkthrough
(alt-romes.github.io)
1 points
by
romes
8mo ago
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0 comments
34.
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The new Haskell Debugger for GHC 9.14
(discourse.haskell.org)
13 points
by
romes
9mo ago
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0 comments
35.
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The Haskell Debugger for GHC 9.14
(discourse.haskell.org)
4 points
by
romes
9mo ago
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0 comments
36.
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Lazy Linearity for a Core Functional Language (POPL 2026)
(alt-romes.github.io)
3 points
by
romes
10mo ago
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0 comments
37.
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Lazy Linearity for a Core Functional Language (POPL 2026)
(alt-romes.github.io)
1 points
by
romes
11mo ago
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0 comments
38.
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by
romes
11mo ago
From 9.12, -fobject-determinism[1] will guarantee deterministic objects. If it ever doesn't, do open a bug report[2] [1] https://downloads.haskell.org/ghc/latest/docs/users_guide/us... [2] https:&#
39.
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Benchmarking Haskell dataframes against Python dataframes
(mchav.github.io)
10 points
by
romes
1y ago
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0 comments
40.
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Packaging a Haskell Library as a Swift Binary XCFramework
(alt-romes.github.io)
3 points
by
romes
1y ago
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0 comments
41.
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Automatically Packaging a Haskell Library as a Swift Binary XCFramework
(alt-romes.github.io)
2 points
by
romes
1y ago
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0 comments
42.
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State of Devs 2025
(2025.stateofdevs.com)
1 points
by
romes
1y ago
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0 comments
43.
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Cosmic Dawn: The Untold Story of the James Webb Space Telescope [video]
(youtube.com)
2 points
by
romes
1y ago
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0 comments
44.
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Swarm is a terminal-based 2D programming and resource gathering game
(swarm-game.github.io)
4 points
by
romes
1y ago
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0 comments
45.
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Car Physics for Games
(asawicki.info)
6 points
by
romes
1y ago
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0 comments
46.
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Haskell's killer app is maintainability
(taylor.fausak.me)
10 points
by
romes
1y ago
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0 comments
47.
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Beautiful Concurrency (2007) [pdf]
(microsoft.com)
1 points
by
romes
1y ago
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0 comments
48.
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by
romes
1y ago
For some reason the link is edited automatically to point to the top of the thread. The link should be https://discourse.haskell.org/t/emphasize-why-haskell-on-has...
49.
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Simon Peyton Jones on fearless refactoring over the long term in Haskell
(discourse.haskell.org)
9 points
by
romes
1y ago
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1 comments
50.
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Survey The State of Devs 2025
(survey.devographics.com)
1 points
by
romes
1y ago
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0 comments
51.
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Implementing Unsure Calculator in 100 lines of Haskell
(alt-romes.github.io)
3 points
by
romes
1y ago
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0 comments
52.
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CodeParade: I Published a Math Paper [video]
(youtu.be)
3 points
by
romes
1y ago
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0 comments
53.
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Show HN: Implementing Unsure Calculator in 100 lines of Haskell
(alt-romes.github.io)
5 points
by
romes
1y ago
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1 comments
54.
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by
romes
1y ago
Thanks! The whole idea is quite neat. Also a good excuse to delve a bit deeper into probabilities and number generation.
55.
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Implementing Unsure Calculator in 100 lines of Haskell
(alt-romes.github.io)
3 points
by
romes
1y ago
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2 comments
56.
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Implementing Unsure Calculator in 100 lines of Haskell
(alt-romes.github.io)
8 points
by
romes
1y ago
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0 comments
57.
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Show HN: I built a word game, or "Caesar's 20-puzzle"
(shuffdle.com)
3 points
by
romes
1y ago
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1 comments
58.
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Show HN: I also built a word puzzle game
(shuffdle.com)
1 points
by
romes
2y ago
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0 comments
59.
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The Lazy Way to Solve Differential Equations
(iagoleal.com)
2 points
by
romes
2y ago
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1 comments
60.
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An early look at Nix Dynamic Derivations
(fzakaria.com)
3 points
by
romes
2y ago
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0 comments
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