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redbar0n
searching PlanetScale…
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271.
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by
redbar0n
5y ago
Good suggestions for improvement. The latest Ruby version works as described in the «keyword arguments can be omitted» link. The dream language is gradually static typed. Like TS, but the type system and inference would ideally be more like
272.
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by
redbar0n
5y ago
What would be the main motivation for reflection? I’d like to be convinced it is fundamentally necessary, or just worth it, given the potential for introducing footguns.
273.
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redbar0n
5y ago
Good point. I agree. Most Ruby code uses `if <conditional> <expression> end`. Tried to rephrase it now so it gives the impression that `<expression> if <conditional>` is merely syntax that Ruby allows.
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Features of a dream programming language
(dev.to)
145 points
by
redbar0n
5y ago
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222 comments
275.
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by
redbar0n
5y ago
> There's no running "todo" list with items that keep pushed back day after day Your calendar would easily become that, unless you are always excellent at estimating what you are able to do on each day. Also, what days wil
276.
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by
redbar0n
5y ago
> no one actually working on Ethereum ever claimed the EVM itself would be a 'super computer.' Thats's day 1 shit. Exhibit A, (Dec 9, 2021): Vitalik Buterin, C. Jentzsch: Creating the World Computer - The Past, Present and
277.
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redbar0n
5y ago
Getting Things Done, by David Allen.
278.
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by
redbar0n
5y ago
I’d try Inertia.js compared to Unpoly. It seems a more modern alternative. It’s like HOTwire Turbo (aka. Turbolinks), but with JSON over the wire. But no API needed.
279.
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by
redbar0n
5y ago
The time spent on discussing data exchange details (protocol) between teams is regained in their ability to work largely independently of one another (without constant sync).
280.
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redbar0n
5y ago
> server side rollback server controlled client side rollback, you mean?
281.
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by
redbar0n
5y ago
I'd like to see a discussion around: 1. The two-way data-binding. I'm sure a lot of developers have gotten it ingrained that "two-way data binding is bad and doesn't scale to large apps and teams". 2. Server-side re
282.
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by
redbar0n
5y ago
VDOM is certainly not faster. Svelte says "VDOM is pure overhead", and VDOM approaches are generally beaten by Imba and reactive libraries like SolidJS: https://krausest.github.io/js-framework-benchmark/2021&#
283.
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redbar0n
5y ago
Other Norwegian CS super-heroes, and what they invented. -- MVC and DCI, invented by: Trygve Reenskaug - https://en.wikipedia.org/wiki/Trygve_Reenskaug -- Simula language, invented by: Ole-Johan Dahl Kristen Nygaard h
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by
redbar0n
5y ago
It's more like the other way around.. The truth about Svelte: https://gist.github.com/Rich-Harris/0f910048478c2a6505d1c321... Svelte was a minimalistic and familiarity-optimised response to Imba: "These proje
285.
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by
redbar0n
5y ago
what I don't understand is why not have these abbreviations as snippets (text expansions) in the IDE, instead of language primitives? So that the primitives match what people are familiar with from before, and match the actual web stan
286.
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by
redbar0n
5y ago
Each promise you create are executed already on creation. But you gather them by using: `await Promise.allSettled([promise1, promise2, promise3])` https://developer.mozilla.org/en-US/docs/Web/JavaScript/R
287.
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by
redbar0n
5y ago
the point is that "to ease subsequent application development or data analysis" can be done just as well, or better, by a graph DB. You don't have to end up with the hassle of relational data as in an RDBMS.
288.
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redbar0n
6y ago
I like the direction this is going.
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redbar0n
6y ago
I was going to conclude with an exhausted sigh of TL;DR (ironically enough), but then I scrolled down to the bottom and found the gist: " I think the following rules will cover most cases: i. Never use a metaphor, simile or other figur
290.
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by
redbar0n
6y ago
Can Chakra UI be used with React Native, seems to be a popular question. This should clear up some confusion. Dripsy vs. Magnus UI is also compared, as alternatives to Chakra UI. I also looked at some alternative solutions to getting Chakra
291.
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by
redbar0n
6y ago
How big is the latency between these edge locations and AWS and Google GCP regions? Since if the DB is hosted on AWS or GCP, then there would be latency going to that too. That's what I'm really curious about. Vercel being mainly
292.
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by
redbar0n
6y ago
Has it been Jepsen.io tested? I wouldn’t recommend using it if not.
293.
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redbar0n
6y ago
Initially positive to the idea, but to me this seems ill-concieved. The tagline: > Stop taking turns to speak. Hop in and out of conversations with one click. Hear the chatter of tables around you. To me it seems like adding the worst pa
294.
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by
redbar0n
6y ago
I think he was referring to https://en.wikipedia.org/wiki/The_Communist_Manifesto Perhaps specifically: "In the last paragraph of the Manifesto, the authors call for a 'forcible overthrow of all existing soci
295.
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by
redbar0n
6y ago
"Do I want to be right, or do I want to have a relationship?"
296.
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redbar0n
6y ago
Did the non-TDD team do regular testing, or no testing at all? It doesn't say, and it seems rather important to judge the results.. I think the debate is not whether testing in general reduces defects (which is rather obvious), but if
297.
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by
redbar0n
6y ago
I think he took the right lesson in that case. I at least did it for the rewards. I for one don't do tedious and mind-numbing tasks, that involve serious involvement over time, just to turn my brain off. I might do the dishes, but that
298.
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by
redbar0n
6y ago
Why do you think it has failed? I rather agree with the quoted statement. I think that, if it is truly that simple fact which has failed, then it is because 'their goals' are in fact put upon them, not innately 'their goals&#
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by
redbar0n
8y ago
This! Haha, this is such a good no-bullshit-description of the state of the art of software development. It can be a real a merry-go-round of: Premature problem solving, premature abstractions, and premature optimizations.
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redbar0n
11y ago
"I wanted to believe that a team of 6 to 10 people could make a game that looked and felt AAA. Boy was I wrong!" "In the video game industry, AAA (pronounced "triple A") is a classification term used for games with
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