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raytopia
searching PlanetScale…
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12 ms
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121.
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by
raytopia
2y ago
Well hopefully these models begin to plateau due to running out of data to train on, hitting they max size, or because Microsoft stops subsidizing them and OpenAI can't afford to train them anymore. But yeah if they keep going the www
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Meshroom a free and open-source 3D Reconstruction Software
(alicevision.org)
39 points
by
raytopia
2y ago
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5 comments
123.
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Local Currency for the Berkshire Region
(berkshares.org)
2 points
by
raytopia
2y ago
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0 comments
124.
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The Gemini Protocol for a lightweight online space
(geminiprotocol.net)
1 points
by
raytopia
2y ago
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0 comments
125.
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The Complete Stripe Alternatives List
(stripealternatives.com)
2 points
by
raytopia
2y ago
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0 comments
126.
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Domino's Pizza API
(github.com)
2 points
by
raytopia
2y ago
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0 comments
127.
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Grapevine the MUD Community Site
(grapevine.haus)
1 points
by
raytopia
2y ago
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0 comments
128.
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A Subreddit for Game Engine Devs
(old.reddit.com)
1 points
by
raytopia
2y ago
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0 comments
129.
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A Zine Through Telnet
(anewsession.com)
2 points
by
raytopia
2y ago
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0 comments
130.
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by
raytopia
2y ago
This is really cool. I wonder how they pipe the data to stripe? As an aside kind of funny to see this pop up. I was just talking about if anyone was doing ordering through a cli a while ago: https://news.ycombinator.com/cont
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Global E-commerce Merchant of Record
(withreach.com)
1 points
by
raytopia
2y ago
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0 comments
132.
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by
raytopia
2y ago
Super interesting project. Been looking into template generation and uber shaders to make coding shaders easier for the game engine Ursina. I'm going to bring this to their attention. Would it be easy to add another target like glsl?
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by
raytopia
2y ago
I can't get it to write a pbr shader (not that I've gotten any of these models to do it correctly) but cool nonetheless.
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Webring
(indieweb.org)
3 points
by
raytopia
2y ago
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0 comments
135.
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Text Adventure vs. MUD vs. Roguelike vs. Dwarf Fortress (2013)
(inventwithpython.com)
3 points
by
raytopia
2y ago
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0 comments
136.
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by
raytopia
2y ago
Does anyone know if someone has attempted real time spectral rendering? I've tried finding information before but have never had any luck.
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The Midnight Pub
(midnight.pub)
2 points
by
raytopia
2y ago
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0 comments
138.
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A dialect of Lisp that's embedded in Python
(hylang.org)
2 points
by
raytopia
2y ago
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5 comments
139.
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Silent Heaven a Small-Town Horror Roleplaying Mud/Mush
(silentheaven.org)
1 points
by
raytopia
3y ago
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1 comments
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Serializer for literal Python expressions, also .NET and Java
(github.com)
2 points
by
raytopia
3y ago
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0 comments
141.
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SDF Public Access Unix System
(en.wikipedia.org)
3 points
by
raytopia
3y ago
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0 comments
142.
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by
raytopia
3y ago
That's auper interesting I wonder how much e-commerce happened over telnet before the world wide web took off. Reading this though makes me want to try and build a website that uses Telnet. As an aside I've always wondered if some
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by
raytopia
3y ago
I don't know if things were better back then but building something using telnet is a lot simpler than most of modern web development.
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by
raytopia
3y ago
Most Multiuser Dungeons still use Telnet. Even though Telnet isn't safe it can still be fun to build little text multiplayer based games and other things using it.
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Mesh Shading Part 1: Rendering Meshlets
(chaoticbob.github.io)
2 points
by
raytopia
3y ago
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0 comments
146.
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Sheets of Graph Paper Were Used to Design Super Mario Bros (2016)
(archdaily.com)
58 points
by
raytopia
3y ago
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11 comments
147.
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Larian's impact on RPG genre: "We can't invest $200M to make BG3"
(gameworldobserver.com)
4 points
by
raytopia
3y ago
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0 comments
148.
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Playdate game sales overview and "What I learned" by Ollie Coe
(old.reddit.com)
2 points
by
raytopia
3y ago
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0 comments
149.
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by
raytopia
3y ago
Are there other sites that focus more on hacker ethic projects?
150.
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Faking PBR on Mobile Using MatCaps
(quentinking.com)
2 points
by
raytopia
3y ago
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0 comments
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