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raymond_goo
searching PlanetScale…
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121.
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by
raymond_goo
8y ago
Here is a great analogy for Software APIs: They are the same as the ingredient lists in a "100 traditional recipes" book. Recipes have a name, they have ingredients and they have detailed instructions how to make the end result ou
122.
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by
raymond_goo
8y ago
Yes
123.
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raymond_goo
8y ago
I believe Ellison had to promise Jobs on his deathbed to continue to sue until Android is destroyed.
124.
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raymond_goo
8y ago
I still have my university-library-xeroxed pages from Expert C Programming from 20 years ago... Seems like I got lucky since it was the second and only other C book I ever read on C, apart from K&R of course...
125.
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raymond_goo
8y ago
With 64 bit variables it probably works. But for less here is the correct implementation: https://ai.googleblog.com/2006/06/extra-extra-read-all-about...
126.
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raymond_goo
9y ago
Can someone explain how it deals with routers and NAT ? Does it use UDP hole punching ?
127.
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raymond_goo
10y ago
Youtube (mirror?) https://www.youtube.com/watch?v=EjflNTd2kho
128.
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raymond_goo
10y ago
well, like they wrote, they want to support small, power limited devices as well.
129.
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raymond_goo
13y ago
Why can't I up vote this ?
130.
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raymond_goo
13y ago
It is my understanding that Safari is a bit behind on the WebGL front. Could you try it with Chrome ?
131.
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raymond_goo
13y ago
We have many guys working on the demos using MacOS. So I agree that it sounds like a driver thing. What graphics card are you using ?
132.
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raymond_goo
13y ago
You are right, we tried to take a jab at Internet Explorer but forgot about Opera along the way. It's our job to make our engine and demos work on all WebGL enabled browsers and respect all browser vendors who help pave the way for great we
133.
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by
raymond_goo
13y ago
Sounds like you have Firefox, we currently have an issue on FF21. Please give it another go early next week.
134.
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raymond_goo
13y ago
What Browser are you using ?
135.
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raymond_goo
13y ago
good idea !
136.
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raymond_goo
13y ago
Ok, try reloading the page. We use requirejs but not the domready! plugin. So there seems to be a race condition with the body loading. Sorry for that, we'll fix it asap.
137.
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raymond_goo
13y ago
Does this page work or you: http://get.webgl.org
138.
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raymond_goo
13y ago
Damn, this should work, we do support Firefox 21 ! It's probably a regression in the demo itself and not the engine. We'll fix it asap, thanks for the tip !
139.
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raymond_goo
13y ago
There is a trick running the web browser on an iPhone with WebGL enabled using testflightapp. We hope that Apple will enable WebGL as a default soon. Basically the technology is all there...
140.
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raymond_goo
13y ago
Good question. I looked at the code and it appears we preventDefault for mouseup and mousedown but not for keyup and keydown. I will ask around why that's the case. Can you give me an example keyboard shortcut where this is happening ?
141.
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raymond_goo
13y ago
Thanks for all the nice compliments and thanks for pointers on where we need to improve things ! :-) Consider signing up for the alpha, we hope we can let in another round of users soon !