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qwery
searching PlanetScale…
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271.
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qwery
3y ago
Several hottest chilli world records ago, a trend became pretty clear: the hotter they get, the more f-messed up they will look. The Pepper X does not disappoint. The 'Hottest chili pepper' page[0] on Wikipedia has a table with ph
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qwery
3y ago
OK. I'm not sure if you think I'm claiming that nobody sells or has ever sold prescription pills on the black market , but I'm not (and I didn't). To put it simply, what I'm saying is that the barriers deliberately
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qwery
3y ago
It's a dark irony that the medication is for treating the very symptoms that all of the difficulty in obtaining the medication amplifies. It's a restricted substance, so getting it comes with a bunch of traps that make it so much
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qwery
3y ago
Reply to replies: Well, I did say I knew that wouldn't go down well here ... No, nobody should be thanking them for this. We should be mocking them for making such a ridiculous, offensive and typical statement. As if anyone would ex
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qwery
3y ago
> Songtradr had no access to union membership information and we executed our employment offer process with full-consideration of all legal requirements I know this won't be a popular thing to say, but I'd like to take a moment
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qwery
3y ago
> Some CEOs The executive class exploit the labour of the working class to benefit themselves. CEOs are in general opposed to collective action among the workers beneath them as any shift of power to the workers necessarily represents
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qwery
3y ago
I think the disagreement to this generally falls into the trap of taking(rejecting) this advice as a purported unbreakable law. I can't speak for the author, of course, but I think like most (good) advice about how to do a thing (bett
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qwery
3y ago
There's probably heaps of reasons, but I'll point out this one: Latency. Online 'magazines' -- professional "blogs" with magazine style articles -- can publish an article whenever its done (or even before its d
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qwery
3y ago
> Maybe it's just easy to work with? Yeah, that's my impression anyway. The Mini connector is a comfortable size to work with, particularly considering DIY electronics at home was usually a through-hole affair a decade or so ag
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qwery
3y ago
You're right that selling a game engine is more an enterprise software business than game publisher, but Unity isn't trying to be a software company at this point, they're an ads and analytics service company, maybe doing a &
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qwery
3y ago
Lo and behold: he's out, Unity is saved! Where's my credit card? Restart your subscriptions, everyone! When the news first hit (re. "pricing structure"), the unpaid Unity evangelists (and I use the term literally: Unity
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qwery
3y ago
Your response seems disproportionate, maybe you read a bit beyond what I actually wrote? To respond to your question anyway: I don't really like telling people what to do ( don't tread on anyone and all that) but if it was up to
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qwery
3y ago
It's true. Except it was the people in charge of the great company that sold it to the big corporation / monopolist in the first place. Bandcamp was doomed when it was sold to Epic -- everybody knew that. They knew that doing th
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qwery
3y ago
Surely it was left in limbo when it got sold to Epic. Epic discarding it is simply a continuation of the downward spiral.
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qwery
3y ago
Flappy Bird never ends (practically ... I think?), how could you call it short? Pong is a two player sports simulation game, is that relevant? Is snooker an epic or a novel game/sport? 'A Short Hike' may be a short game but i
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qwery
3y ago
> it seems to me that the only reason the JMP is even needed is because of the instruction pipeline It does also make sense to a human -- execution begins in bank 7, so jump to bank 7. Side note: on Game Boy the entry point is in ROM0,
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qwery
3y ago
I'm not sure how many people struggling to learn git (the 'git novices' of the article) are competent with any comparable tool. Maybe "why git is hard" isn't the right question? Speaking from personal experienc
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qwery
3y ago
I'm not sure that people are (generally) arguing that learning how git works internally is required to use the tool. The thing I see repeated a lot is that learning how it works isn't as scary as it seems and will give you a rea
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qwery
3y ago
I literally and plainly stated that I agree with the author, didn't make some sort of "gotcha" comeback to the article as you're suggesting and relatively successfully avoided being prescriptive, so I'm not really s
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qwery
3y ago
When you say 'listening' you're talking about listening to what customers are saying and I don't disagree with your characterisation of that relationship, but this is different to being attuned to the market. One could
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qwery
3y ago
> The article has plenty of current examples of developers doing this on Steam now that are not at all outliers or an exception. It also was framed heavily around John Romero and id, which is what I was talking about in that paragraph. &
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qwery
3y ago
Yes, and the point is that you need to do that if you want to do that. Diving into big projects prevents you from working on small projects, gaining that experience and establishing those processes.
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qwery
3y ago
No, I was responding to your questions, specifically: > is there really all that much demand for the size of game advocated for? Yes, people do buy and play small games. > Aren't those publishers asking for bigger games because t
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qwery
3y ago
Sure, but most explanations of id's success (including in this article) hinge on (John Carmack's) technological prowess (and DOOM melting your face off). I'm not entirely sure what your point about Braid is. An individual or
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qwery
3y ago
I'm not sure what's "between the lines". The chart shows the bulk of games released (~12000) being limited to the 4 of their 8 categories which have the lowest median revenue. Those categories being: (Visual Novel, ~4000
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qwery
3y ago
Yes, building and releasing a game that turns a profit is, in reality, a success. As a programmer, you can absolutely make more money more reliably by getting a job or working freelance. The problem the article is addressing (I think) is
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qwery
3y ago
I totally agree with the message but I want to raise a few points: Cost of living. The market is saturated. The market being saturated pushes it to be (even more) hit-oriented. 'Saturated' as in a sponge held at the bottom of a fu
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qwery
3y ago
Other than the explanation in the article (big businesses work with big sums, for one thing) -- game publishers (particularly at the big end of town) are notorious for being dead wrong about what customers want and have consistently demonst
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qwery
3y ago
Sometimes I make myself write the first thing that comes into my head (in e.g. a comment on HN) and just post it. As a form of training. Compelled to edit every sentence so far? OK. Isn't particularly insightful? OK. Doesn't make
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qwery
3y ago
The broader community, unfortunately, often overlook the needs of those who don't fit neatly into the same box as the decision making members of the "broader community" do. Did you read the article?
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