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qcoh
searching PlanetScale…
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7 ms
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31.
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by
qcoh
11y ago
>unlike Deus Ex 1 were it is possible to play through without killing a single person! As far as I remember you had to kill Anna Navarre, no?
32.
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by
qcoh
12y ago
I think it made the location in Metal Gear Solid seem much more real. Aside from maybe Deus Ex I don't know any games where this worked well without feeling like backtracking.
33.
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by
qcoh
12y ago
Here's [0] a small IRC client that uses escape sequences for its UI if you want to look at it. Not mine. [0] https://github.com/rcr/rirc
34.
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by
qcoh
12y ago
I guess this is because the structure sheaf of the spectrum of a field is a constant sheaf.