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paulmooreparks
searching PlanetScale…
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391.
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Why You Should Be Shooting Your Movie in Georgia
(shofur.com)
4 points
by
paulmooreparks
9y ago
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1 comments
392.
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by
paulmooreparks
9y ago
I don't understand the assumption that a software developer should study computer science to prepare for a career in designing, writing, and delivering computer software. Consider the building trades. Employees in that industry don
393.
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by
paulmooreparks
10y ago
Because C# is designed around application development, whereas the PowerShell scripting language is designed around scripting and its peculiarities.
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by
paulmooreparks
10y ago
* The technical decisions you make today will haunt you, or your replacement, for the next 20 years. * Don't fall for the line, "We'll fix it later." It will never be "later," and the problems will never be fix
395.
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by
paulmooreparks
10y ago
Full disclosure: I'm a drop out, myself. 27 years into my career, I've never regretted it.
396.
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by
paulmooreparks
10y ago
It may depend on the specific area of technology. I do phone screens and sit on interview panels (software company, retail point-of-sale), and I pretty much never pay attention to the education portion of the resume. For me it's all ab
397.
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by
paulmooreparks
10y ago
Can't the company just provide a quiet working environment where headphones aren't required for concentration?
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by
paulmooreparks
10y ago
I had a rather long comment, but when I started deleting the fluff at the beginning I realised I had nothing to say.
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by
paulmooreparks
10y ago
Using puzzles for interview questions has never made any sense to me. I have a pile of actual programming problems that I use for interviews, and they tell me more about a candidate than some contrived malarkey about getting some foxes and
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paulmooreparks
10y ago
For me, it's a combination of side projects and pushing the boundaries on work projects (where budget and time exist). I tend to structure my side projects so that I'm covering ground that's new and uncomfortable, say learnin
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Barbecue and Project Management
(parkscomputing.com)
1 points
by
paulmooreparks
10y ago
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0 comments
402.
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by
paulmooreparks
10y ago
The core user interface code in a point of sale system. I got a contract in 1994 at NCR to write an interface between the flagship grocery point of sale system and a new UI device called DynaKey. I was told not to polish it too much because
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by
paulmooreparks
10y ago
I don't know, but I wouldn't be surprised if it were a fly-by-night sort of organisation like that. In any case, the best developers I've worked with are the ones that practice the fundamentals on their own, regardless of whe
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by
paulmooreparks
10y ago
To your last paragraph, I work with people with MS degrees in comp-sci who come to me, a drop-out, to ask questions about that stuff (data structures, algorithms, etc.). Sadly, not every school is up to the task of teaching these fundamenta
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by
paulmooreparks
10y ago
I'm also self-taught, and that's exactly why I found it important to focus on algorithms. Along with data structures, they're the fundamental elements of software development. (Data structures are the bricks, and algorithms a
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by
paulmooreparks
10y ago
Also, writing a compiler covers a lot of the list above. Even a simple language like Brainfuck (my choice for this rite of passage) can teach you a lot. It also gets you into the world of assembly language, which it seems that fewer and few
407.
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by
paulmooreparks
10y ago
For me, it was implementing a large bit of the C standard library. I had just blown an interview at Microsoft in 2001, where I stumbled over a whiteboard implementation of strtol, and I thought that I needed a serious upgrade of my understa