Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
pastrami_panda
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
18 ms
·
181.
▲
by
pastrami_panda
7y ago
Cool! I just want to point out that the urge to generate an irregular mesh can be quite hardware unfriendly if you want to tesselate the terrain dynamically around a moving camera. The well cited papers on Geometry Clipmaps highlight this.
182.
▲
by
pastrami_panda
7y ago
I don't disagree, but reading the following paragraph: "The report provides a detailed overview of the actions that led to the collision: when crew members tried to split throttle and steering control between consoles, they lost c
183.
▲
by
pastrami_panda
7y ago
Reminds me of the brutal sinking of the swedish passenger ship Hansa by soviet, 84 people died with only 2 surviving. https://en.wikipedia.org/wiki/SS_Hansa_(1899)
184.
▲
by
pastrami_panda
7y ago
I just wanted to point out that the main thing about Elsagate was how easily you'd get caught in an infested recommendation spiral without actively searching for it. The whole thing was especially disturbing due to the fact that you co
185.
▲
by
pastrami_panda
7y ago
I'm not familiar with Ulf's work, but it sounds very interesting. I tried finding his work on stochastic models for shape generation but didn't find it. Mind pointing me in the right direction?